The Saturn may very well be 'dead' in the United States, but that
doesn't mean it doesn't have any life left in! Since stores across
the county are slashing prices on Saturn goods in a desperate attempt to
make money, we loyal Saturn owners finally get a chance to purchase and
play those games that we just never had enough cash for, or that weren't
quite good enough to beat classics like NiGHTS: Into
Dreams... or Virtua Fighter 2. The unique, yet
simple, Grid Runner is one of those games.
Grid Runner's graphics are a mixed bag. Everything
is very well animated (your character's victory dances are exceptionally
nice), and there is no slowdown noticeable in the single player mode, and
the actual levels look great. Unfortunately, the backgrounds are
simply that- something in the background to make the foreground stand
out. At least you won't find yourself staring with awe at them and
getting 'tagged'.
Things begin to suffer in the two player mode though. There is a
good amount of slowdown (but not so much that the game still isn't fun,
just more then in the single player mode), and the split screen takes away
what little visual awe there was. It probably won't matter though,
since you'll be to busy either running away or chasing your friend to
care.
There are several animations in the game though, and all of them are
top notch. It's a nice reward, to be treated to a quality animation
every time you start a new level...! All in all this game definitely
stands out as 32-bit, but it doesn't break any new ground, even
considering that it was released two years ago.
At least Grid Runner doesn't lose points for having music
that distracts you from the game. Its mixed bag of tunes (featuring
mostly Techno-Pop/Rock) won't turn anyone away from this game, but it also
won't attract anyone. This is the type of music that fits the game
very well, but the second your turn off the game you can't remember even
the slightest bit of it.
The sound effects are right on the same level as the music. Every
one of them fits, but nothing stands out. It's a fairly standard
assortment of swooshes, pops, explosions, and beeps.
There isn't much voice acting in the game, since most of the movies
only introduce the several monsters you play against, but what there is
isn't bad. I realize that bad voice acting can sometimes turn people
away from a game (I nearly smashed my Dragon Force CD because of that
pathetic ending...), but that won't happen with this game. The
script is somewhat cheesy, but all of the voices fit their
characters.
Grid Runner is a unique cross between Capture-The-Flag
and Tag. Basically, here's how it goes, the person who has the flag
must continue to collect more flags to win, but the other person can tag
them. 'Tagged' players can no longer collect flags, and must tag
their opponent back in order to start collecting flags again. This
makes a interesting game, where anyone can make a come back at any
time!
To add excitement, this game is full of attacks and commands, but
they're all simple, one-button things. In fact, only the L and R
Buttons aren't used! Your attacks range from fireballs that slow
your opponent down to a group of homing fireballs that does the same thing
(only this one is stronger). All of your attacks drain your 'Magic
Meter', so you have to be careful! Do you want to throw down some
land mines now, or hope that you'll have enough 'magic' to teleport when
your opponent corners you next to that flag? This leaves quite a few
options open to have a very different playing style then other
people.
Every so things do get annoying sometimes. You might get going to
fast (watch the use of that 'Speed Spell'), and it becomes nearly
impossible to make a sharp turn, and you'll get tagged. Or you try
to build a bridge to that last needed flag, but your character builds it
one square down- thus meaning that you don't get to finish your bridge in
time, and once again get tagged. These tiny annoyances are few and
not that frustrating, but they do keep the game from having perfect
control.
| FunFactor / Longevity:
B+ |
The multitude of levels and computer players (there's fifteen of them
in all) mean that you won't be able to finish this game in one sitting,
and since there are various ways to play, you'll want to play each level a
couple times just to try new methods of play.
Unfortunately, the game goes through drastic leaps in the difficulty
towards the last couple of levels. This means that you will suddenly
find that the game is nearly impossible to beat (the Iris levels are a
good example of this since they have a monster that constantly makes
itself invisible, meaning you don't know what the heck to tag!)!
Those people looking for a good challenge will love this, other people
(such as myself) that enjoyed the game's easier start will hate it.
Don't worry though, this difficulty leap doesn't happen until about Level
45, so you'll have plenty of game to play.
In the end though, most people will end up using this game for
multiplayer, so this game does end up being very much like Saturn
Bomberman in that you'll love playing it against a friend (there's
just something about being able to hit the person that beat you by only
one flag...!). For a little added excitement try the hidden game
Grid Racer by entering the password: A, Y, Right, X, Right, Up,
Down, Y, Right, Down This unlocks a nostalgic racing game in the two
player mode that's good for a little extra life.
As I mentioned before, Grid Runner is one of those games
most people never bought before because they probably wanted a more
popular game and didn't have the extra cash. That's all changed now
(since you can probably find it for only $10 US in a local Toys R' Us), so
I truly do suggest you go buy (or at least rent) this unique game.
Grid Runner will never be a truly great game like
NiGHTS: Into Dreams... or Virtua Fighter
2, but it is worthy of a spot on your
shelf. |