After reading a review about Crazy Taxi by one of the SegaNet Staff
Members, maybe I'd better share my thoughts about the Taxi Cabbie
Simulator that will freak a lot of real-life taxi drivers out at the
arcade and the Dreamcast.
AM2 has always been the king of Sega Racing Games. You name 'em.
Daytona USA, Virtua Racing, and Super GT. They created some acceptable
racing games throughout the years mainly because of the gameplay and the
multiple View Change Buttons. However, it becomes apparent that two of
Sega's AM Departments have been competing for the "finest Sega Racing Game
Creator there is".
Such case would be Crazy Taxi. The task fell to the Taxi Cab concept,
where you try to complete as many Taxi Cab Fares within a short amount of
time.
Crazy Taxi is different from other racing games as far as gameplay and
controls are concerned. You drive the Taxi like you would in Real Life:
You either reverse the direction of the car or just drive forward. The
movements of the Taxi is responsive, and turning hard won't cause an
understeer in the car, much of the reason why people have been dreading
most of Sega's Racing Games. Even you go full speed, the controls are
excellent.
As with much of Toshihiro Nagoshi's racing products, the gas pedal and
brakes have potentiometers which monitor how far you press them. Remember
the higher the pressure, the more gas/brakes you will apply.
But what sets Crazy Taxi apart from the common Sega Racing Game is that
you need to pick up a customer and drop a customer up (to complete a Cab
Fare) to places such as a Harbor, a Fila Department Shop, Kentucky Fried
Chicken, Pizza Hut, a Baseball Stadium, and Tower Records just to name a
few of the many destinations you will be required to stop at throughout
the game. Your key enemy in the game is the clock, which will pressure you
continuously to complete a record amount of Cabbie Fares within a short
amount of time. Also, to make things worse, the customers have their own
time limit depending on the distance from the pick-up point to the
Destination Point.
Crazy Taxi is a demanding game because the Time Limit won't give you
much time for error and you do have to find ways to get the customer to
the destination area within the shortest possible time. You have to figure
out the best driving pattern to get from start to destination. Even that
means driving through sidewalks, using a Parking Lot to avoid a
time-costly chicane, jumping from one grade to another, or the like. You
obey road rules in real life, do you? This is not the case in Crazy Taxi
as the clock requires you to perform driving stunts that you should never
try in a real Taxi Cab for the best possible peformance and the shortest
possible route from Pick-Up to Destination (and for a record-breaking
amount of successful Customers in one game).
The Sound Effects are fluid from the Cab's tire squeal to the
Customer's remarks such as "HEY, WATCH IT!!!". The Alternative Music BGM
may be the recipe to much of Crazy Taxi's impressive sound. Several
American Bands have dedicated their voices and their albums to create a
Generation X, Alternative Music Environment.
The Animation is fluid and smooth, with only minimal slowdown in
between the graphics. The Polygons are minimal, and the special effects
are highly detailed in their full grace.
Crazy Taxi is a fun game because the time limit forces you to perform
stunts that you would never do in other racing games or in real life. Even
though the game can be highly-challenging (mainly because you're pushed to
complete as many fares within the time limit, which is the roots to the
challenge and replay value of the game), it's well worth the $1.00 or so
at your local arcade. Since Crazy Taxi runs under the affordable but as
powerful as the Model 3 Step 2 Naomi System, it isn't restricted to
high-end arcades like GameWorks, Jillian's, and Dave & Buster's. Crazy
Taxi is definitely an event of Comic Relief for many players who have been
dreading Sega Racing Games in the past. And BTW don't try any stunts that
you will try in Crazy Taxi in a real Cab or you could get fired instantly.
Graphics: 9/10 (Some slowdown in some cases, but the animation is still
fluid)
Sound: 9/10 (Enjoy the Alternative Music during Gameplay)
Challenge: 10/10 (You're pushed to complete a record-breaking amount of
fares in a short amount of time and you need to perform stunts that you
shouldn't do in a real taxi cab to cut the amount of time required to drop
Passengers from one place to another)
Fun Factor: 10/10 (This could be the Sega Racing Game that could spell
relief for many who has been dreading Sega's Understeer Roots and favor
plenty of accidents in Racing Games)
Replay Value: 9/10 (You choose your own outcome and you have to figure
a lot of things out to shave off time from one fare to another)
- Mark Kim