Buggy Heat is a just-average racer that could have been a fun arcade
smash-fest but ends up just being short and mostly dull.
Graphics: The environments are very detailed and some of the spatial
and weather effects are incredible, most notably the Peru course. The
sense of size and distance in the backgrounds is impressive. The cars are
very detailed as well, complete with full-3d driver and suspension that
moves, and tires that stop spinning when you lock them up. The shadows are
very good, and the cars are fully light-sourced. They get progressively
dirtier as the race moves on, unlike Sega Rally's one-step dirtying. When
you jump up high you'll cast a shadow far in the distance. You kick up all
sorts of debris, mud, water, etc. off the track. The sense of being tossed
around in an off-road vehicle is very well done.
Buggy Heat has the best in-car view I've ever seen. I'd compare it to
Rally Cross's inside view on the Playstation, except the camera gets
knocked around and you can see the wheels and front suspension of your car
get smashed around so it's even better. It's really pretty nauseating and
I usually have to switch back to the outside view to keep racing, but it's
incredibly impressive nonetheless. In the inside view the game looks
incredibly real. The motion view is interesting but ultimately just
ditracting - you get an inset screen of the driver turning the wheel and
shifting in the front view mode camera.
The other cars look very solid as well. The only problem I have is that
everything ends up looking slightly toy-ish somehow - like you're driving
little remote-control cars around. But that's cool too so I can't complain
that much.
Control: There's definitely a learning curve here, but I finished
Normal and Hard mode in less than an hour so it's not that hard to get the
hang of. In fact, in the end it's just too easy. The AI is pretty weak.
Just don't be expecting the high-speed sliding turns of Sega Rally -
you'll frequently grind to a halt in a turn or even in the rough edges of
the track, and inexplicable spins still happen to me on occasion. You can
tune the cars in many ways so you can set up your car to your driving
style which helps.
Gameplay: There is a Time Trial mode, a Championship mode where
different difficulty levels affect which races you get and the difficulty
of the opponents. There's a Training mode where you can watch training
videos (in japanese) or go on the practice course, which is almost as much
fun as the main game game, at least for a while. it's a repeating world
with jumps, ramps, water, mud, hills, sand, roads, electric poles, and all
sorts of other hazards to play with.
(Try taking the "Tricky Dave" car, putting it in reverse, turning hard
left, and accelerating as hard as you can in one of the open areas in the
Practice area. Just hold it down for 20 seconds or so and you'll be doing
backwards donuts at 80kph. Do this in the driver view and you'll get
sick.)
Championship mode is you racing against the 7 other cars for points in
a typical Chapionship mode, where supposedly you can be eliminated for not
having enough points to continue. It's never happened to me though.
Track design is OK, with one exceptional track (the Peru one) and a
bunch of average ones. There's a good mix of surfaces and hills, jumps,
ridiculously banked turns, and the occasionaly weather effect like snow,
or a sandstorm.
Replay: Pretty low. I'd wait to rent it unless you absolutely must have
every racing game or you have a more-than-healthy obsession with
off-roading. I'm already thinking about trading it in so I can get Soul
Calibur cheaper.
Sound/Music: The music, as usual for racing games, blows. I only made
it one championship season before turning it off. The sound effects are
pretty good, with plenty of thumps, rumbles, and environmental sounds
(especially that weird stormy sound on the Peru track). Since turning off
the music turns off ALL of the music, it's eerily quiet in between races.
The standard announcer is pretty American sounding - I switched to the
alternate which is a Japanese girl with a heavy accent just because it's a
little more entertaining.
Language Barrier: Nonexistant. The training videos are the only thing
entirely in Japanese, but who needs those? Just go drive - you'll get the
hang of it. Just go easy on the gas. Some of the menus are mostly
Japanese, but most have English as well.
Replay: I'll be contacting an import shop soon for trade-in - I'm done.
Overall: This is a game that probably should have had more arcade-style
controls. It's a weird mix of arcade presentation and track design with
more realistic controls. I think it should have had a four-player mode as
well - it could have been a great party game. As it is, it's just kind of
blah. Uninspired and uninspiring. A little hard to get the hang of but
once you do there's not much there. Beatiful graphics like most any DC
game, but otherwise, wait for a rental. it has a very nice preview video
of Aero Dancing in the options menu - anyone have a copy of that they want
to unload? I'll trade you Buggy Heat... Seriously, I want Aero Dancing
now. E-mail me (tom@callahan.org).
Graphics: 9
Control: 7
Gameplay: 6
Sound/Music: 7
Replay: 4
Language Barrier: Virtually None
- Tom
Callahan