Opening sequence and Intro Sequence: WTF? What a waste of space!!! The
FMV hardly shows anything worth the time... i mean, it has credits and
everything but I would have opted for a standard Credits screen rather
than wasting 5-10 minutes of boring FMV for it. Not only that but the
quality is pretty bad... it's not only pixellated(it's not even
full-screen either), but it's horribly jumpy/choppy.
With that aside, let's go on to the game.
*sigh* More waste of FMV... title screens for the episodes... only
about 4-5 seconds, but still.. It makes me wonder as the quality of the
ending.
1st Episode is quite weird. It's pretty much... no, it IS all talking.
One very nice feature is the use of voice. Every word in the game is
spoken. The only exception is 1)in battles where there's some dialog going
on, and 2)with ordinary town folk. But everywhere else, there's a ton of
spoken dialog. Anyway, it starts off with you picking one of the 5 girls.
Of course I picked Domina, voiced by Hidaka Noriko(Tendo Akane[Ranma],
Fiina[Grandia]). Anyway, it's pretty much a bunch of dialog. One thing I
liked is the on-screen animation. There's a part where you're in bed and
in this case, Domina is feeding you. You see her spoon-feed you. You turn
away as if to refuse. She goes, "Come on, you've gotta eat." So she tries
again. You then turn toward her and open your mouth and eat it.
Anyway, there comes to a point where you're on your own. This was a bit
disappointing to me cuz I was expecting an RPG-like game. You can't move
your character around(ie walk from place to place) like an RPG. Instead,
you get a fixed 3/4 view of your house/town and move the cursor around.
When the cursor highlights something you can interact with, you can go
ahead and press the "C" button to see what's up. In the house, there are
several mini games, books to read(i guess to better understand B/M's
story), stuff like that. Then you can go to town. Just move the cursor
over the townpeople to talk. So while I'm not against this type of point
and click interaction, it caught me off guard because I didn't expect it.
It totally looked like I could move my character around like an RPG. One
thing of note is that if you don't want to scroll to highlight the
possible things to interact with, you can push "L" or "R" to scroll
through all of the things.
When you return from town stuff happens. 2nd episode starts.(another
waste of FMV title screen..) 40-50 minutes into the game(dang Raymond, you
said you skimmed the text to play the battles? 45 mins is a long time :P
), you fight your first battle. As Raymond said, it's an isometric
perspective. It "looks" like a Kartia type game. I say "looks" because I
have never played Kartia nor even seen Kartia other than pics. Basically,
you have a party. Opening part you kinda position all your people the way
you want them to. Then battle begins. It's turn based. I think you always
get first initiative. All your members move, then the enemy.
It's kinda Sakura Taisen style where you have two moves. Move, attack.
Move, cast magic. Unlike Shining Force series, you don't have to move
first. If you're next to an enemy to begin with, you can hit the enemy,
then move away. If you use items, it doesn't waste one of your moves. You
can also equip stuff during battle. This is kinda important as when you
kill certain enemies, they drop weapons/armor on the spot, so you can
immediately take advantage of it.
Anyway, it's standard Strategy/Sim battles. Move along a grid that pops
up. Kill enemy. One thing of note is the blood points. When you kill an
enemy, their corpse just lays there. Later on in ep 2 when you get a
necromancer, you can cast a zombie spell on that corpse and the thing will
become part of your party. Otherwise, the corpse lays there. If there is a
corpose in the way, it may restrict your movement. But, you can(and I
think you have to...) kill the dead corpse... Why? Not only will this
allow you more freedom in moving, but it gives you blood points. Blood
points are pretty much like magic points. I don't believe you have any bp
to start with, but when you acquire them, you must distribute them among
your party members any way you choose. This is important because you only
have a limited supply of bp, so you can't just keep on casting and casting
spells each battle.
What else... hmm.. when you complete a battle, you are scored. I don't
know what the criteria is... my first battle i got a "B" rating. my 2nd
battle, received a "C". Here you also acquire your exp points, blood
points, gold, and stuff like that. After this, you can choose to
distribute the exp points to whoever you want. So if you want one huge
powerful guy in your party, you can have one. Or you can spread them out
among your members, up to you. You also have control as to which stats to
raise(a la Guardian Heroes) so B/M really allows you to do what you want
with your characters.
The battles are quite difficult. You get knocked around pretty hard
sometimes and you only have a limited amount of potions(for healing).
Having a party member die doesn't seem to have any huge consequences other
than losing another person to kill the enemy with. Though I'm sure your
losses are taken into account in the rating of your battles.
Kinda "sneek-peaked" into episode 3. You start off in a town. Again,
just talk to people. There's also a store you can go to to buy weapons and
armor.
Anyway, onto the categories:
Graphics: They're good, I guess. Not really THAT special, but they're
not ugly. Nice sprite drawn graphics and you can actually see all the
details with the on-screen animation. The FMV on the other hand... I can
honestly say that this is one case where FMV shouldn't have been used at
all.
Sound: Hidaka Noriko? a 10 out of 10!!! No, i'm kidding. The sound is
pretty good. I'm pretty amazed they had space enough to fit all the spoken
dialog as well as the crappy FMV. I don't recall the thumps and slashes
being that special but I don't think they were bad either.
Music: I... don't like the music at all. I really can't describe the
style of music used in B/M. It's just downright... weird. The first
battle, for instance, has this Rap-like music. And it's
underground-rap-like to boot. You hear record-mixing and stuff like that.
I just think it's totally weird to have in a strategy-rpg. The other types
of music aren't the same type, but equally out of place...
Gameplay: After I got used to the idea of point and click instead of
moving my character around, I don't really have much of a complaint. I
still miss not being able to walk around, but i guess it's not that big of
a deal. Plus battles are challenging and fun. Glancing at my Saturn Fan,
there's a ton of battle features I'm overlooking...
Overall: I think it's a decent game. I haven't played enough of it to
praise it like crazy but it's enjoyable. One thing of note is that the 5
girls probably give 5 different endings to the game. Not only that but
when you first start the game under "new game", you have a choice- normal
or advanced. So maybe this will give the game 10 different experiences?
I'm not sure as to the difference. My kanji skills aren't so good so the
instruction booklet isn't very useful to me...
-
MoonPrince