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Hey Fernando,
First, I am probably going to import a Dreamcast( just because I
have played out my Saturn, and will never purchase any console
made by nintendo or sony), I wanted to know what I will need to
purchase in addition to the console and games. Will I need a power
converter of some sort, or a video input converter? Will American
peripherals work with the Japanese system, as well as the
japanese modem? I have never been to a foreign country, and know
next to nothing about their electrical or phone systems. If you are
able to answer any of these questions, it would be very helpful.
Fernando Mosquera Replies:
Since the Japanese phone and video standards are pretty similar to the one's we have in the USA, you will not need any additional hardware to make your import Dreamcast work. It will plug in fine, and it will hook up to your TV's A/V jacks just as well.
The modem is still a question mark I'm afraid. If Sega allows Dreamcast users to use whatever ISP we wish, then yes, you'll be able to use the Dreamcast Japanese modem with no trouble at all. If, on the other hand, Sega makes all Dreamcast owners use their custom internet service, we'll be in a load of trouble. Don't know if this will make you feel any better, but Japanese Netlink's work fine in the USA.
This probably sounds more like a FAQ than an e-mail but please respond! Where can i find a Saturn? I have checked out all majour and minor retailers in my PROVINCE {ontario}Even SoA! Each of them said "Nope, but we have some games!". Now with this in mind i began to wonder, why did saturn fail if there's no more systems left? Can you answer this? and i have another question, Could you plese FIND ME SOMEONE WHO WANTS TO SELL THERE SATURN {though thats probably impossible}, i f i don't get one i'll never have the privillage to play "Panzar Dragoon Saga", "Steep Slope Sliders", and "Grandia"!
HEAVENS NO!!!!
p.s.plese hurry with the release of the dreamcast comming soon the saturn seems to be selling like hotcakes! {2 used were in this morning at Electronic Boutique and within an hour, during working/school day, they were both GONE!
Fernando Mosquera Replies:
Check the retailers in SegaNet's link section - call them, e-mail them, get them to sell you what you want.
Post in the forum, in usenet, and in auction websites.
Call all your local shops.
If that doesn't turn up a Saturn, then you can have mine for 500 USD... hahaha!
Greetings Mr. Mosquera,
Wow, I'd like to express my appreciation for allowing my thoughts on
HOTD2 and Spikeout to appear on the net. I got a real kick out of it and it
only shows that some sites can be as respectful to their readers as others.
Anyways, I was meaning to get my first review out to you but I've been
swamped with work. Damn Zelda gets launched tommorro and that'll be hell on
earth down at the store. Lets hope I get that done soon...
I noticed your mailbag inquiry asking where everyone is getting their
dreamcast from. Well, I for one am getting mine ON SUNDAY. It's going to
take a disaster of major proportions to stop my DC from arriving late. Where
am I getting it? Well, I did have to make a deal with the devil at a local
import shop. I'm not going to spell out any names, but most of my colleagues
at work in EB were shocked to know that I had spent 400 dollars. Even I
looked at myself and said "400 dollars?!" But after a week of torment, I'm
actually glad I bought it at that price. Most import shops (namely NCS) are
quoting prices in the 600-800 range. That just makes my $400 seem like a
sale price. My importer flew to Japan last week and is due in on Sunday
night. As far as I know, he DOES have units secure in Japan and I am 1 of 5
DC's that he is bringing back. I paid full price in cash up front and I have
few doubts into whether or not I'm getting one. If I didn't get one, my body
will be found on my driveway after lunging out of my second story window. I
am eager to send in my thoughts on the DC and the games I'm getting with it
(VF3 only unfortunately).
And finally, the highly criticized Marty Chinn of Gaming Age stopped by
our EB the other day and gave us a copy of his Live footage of the Tokyo
Game Show '98. I recommend that you take a look at it because it does
contain the most DC coverage on tape anywhere. It even has an incredibly
long segment on Sonic Adventure which is done in direct feed. I still cant
stop watching this tape because it's incredible to watch it on TV rather
than a problematic Quicktime. Other titles include Frame Gride, the over
criticized Geist force, VF3, PEn Pen, Blue Stinger, Sega Rally 2, & several
more. I was wondering if you wanted to hear additional thoughts on what I
saw in the footage? Happy Gaming.
Iceman
6 days and counting...
Fernando Mosquera Replies:
400 USD for a launch Dreamcast is a steal right now, good job on scoring that! Crap, it looks like most "gotta have it" sort of folks will be getting stuck with a 600 dollar bill... it's nuts! I'm still flip-flopping on what to do, maybe I'll have to make do with one of you guys making me a tape of VF3tb and Project Berkley until the Dreamcast price comes down. Which reminds me, if anyone (including you Albert) is 100% they'll get a Dreamcast next week, please send me an e-mail; I have a few favors to ask of you guys.
As for the offer on your thoughts on Marty's tape, well, that would make a fine mailbag contribution but I don't think I'll post that sort of thing in the news page. Most of us have had a shot to take a look at the Dreamcast videos for ourselves and have already drawn our own conclusions.
Thanks for all your help thus far, I appreciate it.
Tuesday, November 24, 1998 |
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Hi, I'd like to give some thoughts on some hardware issues regarding the DC. First off, the Voodoo 3 sounds like an incredible piece of hardware. The raw hardware sounds more powerful than the DC, but that doesent make it better. Since its a PC card, it won't be used as fully as the DC hardware will be. I think that despite Voodoo3's muscle, we won't see a game for it that is as good (graphically) as a DC game until sometime in 2000. As for the PlayStation 2, it will almost definately be more powerful than the DC. I think this will create an interesting hardware war. Sony will be saying how great their hardware is, and SEGA will be pointing to all the great games already out for the DC. Sounds kinda like the PSX-N64 hardware war of the last couple of years doesent it? And we all know who came out on top of that battle. Anyway, here's my hardware-related question. The DC has a expansion port, could it be used for a RAM pack a-la Nintendo? I think a real expansion (like the 32X or 64DD) is suicide, but I think Nintendo will do real will with the RAM pack. If they do, isn't it likely that SEGA will follow suit three of four years down the road? Thanks for listening and keep up the great work!
Fernando Mosquera Replies:
GC: Will it be possible to pop a RAM pack into the system if the need should arise?
N. R.: We've given ourselves a lot of flexibility. We gave the system 16MB RAM with 8MB of texture memory. PC
users might scoff at that, but this is the most RAM console developers have ever had at their disposal. You can take
any N64 game and we can fit the whole thing in our video memory. But to answer your question, we've given the idea
of additional RAM thought in the design of the system architecture. We just don't think it will be necessary.
Take that as you will.
Hi,
I mean that this software will let you format a CD-R into over 1Gb. It
is fairly new and has only been properly available for about 5 months.
The reason why PC games companies don't use the 1Gb of space is because
the current CD-ROM's are not capable of being formatted this way.
They also could not use it because older drive readers like under 16x
will not read the 1Gb format, however 20x+ will read them just fine, so
will DVD drives!
Remember CD-R (Home USE) writing and CD-ROM (Commercial Use) writing are
very different!
The Dreamcast drive has been configured to use Sega's 1Gb + discs as
well as standard 650Mb Discs.
This 1Gb way for PC's is only designed for hard drive backup and file
backup! However as Dreamcast games become available then people will be
able to copy them, which I think is not right!
My point is that Sega should have designed a better way of writing their
CD's or GD's as they call it. People will be able to copy games and
that will push the price up for me when buying them!
OK Sega will hopefully put some sort of protection on their CD's just
like Saturn, but people will always get around it this way.
If Sega made them DVD's, then people would find it difficult to copy as
DVD-R's are very very expensive and are hard to copy!
Fernando Mosquera Replies:
Man, oh man.......
Fernando Mosquera Replies:
Fernando,
Here, here! I'm glad that SOMEONE out there finally posted the truth
about SegaCon. Having dealt with Paul before, having been asked for time
and money, it warms my jaded heart to see someone educating the masses in
denial. THe number of people posting to Paul's website about how "thiz
site rulez!" and "r0ck 0n man!" and other such commentary astounds me.
On another note, Paul has made mention several times (including on his
site) about how he has received promotional items from various companies,
etc. Do you believe this to be the case? If so, what do you think he'll
do with it? What will he do with the monies received from unsuspecting
Con-goes who have already bought their tickets?
Ah well, enough of that. Thanks for publicly stating what many of us have
been thinking ever since the August.
Regards,
Fernando Mosquera Replies:
Monday, November 23, 1998 |
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when exactly is it gonna come out in the US...dont tell me this time next year...
Fernando Mosquera Replies:
I thought I read somewhere that you were going to help
with it and then dropped out. I'm hoping you may have some
info though. The con is to be Dec 5-6 but as yet no
convention site is announced. Also no updates to
segacon.com since early Nov. and the guy will not return my
e-mails.
Have you heard anything?Any info would be greatly appreciated.
Thanks,
Fernando Mosquera Replies:
-I realized I couldn't make the then planned summer date.
Sadly, I would have to advice most folks to NOT make plans to attend if you have to go out of your way to get there. If you live in the area, than fine, drop by and see if it's set up, but as it stands now...
The SegaCon team has let down a lot of people many times already, I hope for the best, and wish that things go smoothly, but I have a hard time telling people to drive to NC with the track record the 'Con has had so far.
Ok I want to ask one question and that is all. Why doesnt Sega try to get Squaresoft tp make games for them? I mean i have already heard reaports of Grandia 2 coming to Dreamcast as well as Sukioden 3!! If they singed with Square that would almost complete the domination factor in Japan wouldn't it? Not to mention that games like FF9 Grandia 2 and Sukiosen 3 would do great in the US. So please answer this question and tell me whether or not Sega is trying to get Square or not. If they do sing them it will undoubtedly end the reing of the Playstation. If they can't sign Square then they will still dominate but not as bad. So what are ur thoughts on this subject?
Fernando Mosquera Replies:
Grandia 2 is confirmed for Dreamcast, pictures have been available for about a month now. I haven't heard anything about Konami bringing Suidoken to Dreamcast, mind telling me where you got this little tidbit from?
Square, Square, they make the RPG world go 'round. Since you haven't read the news all that carefully I'll give you the scoop right here: Sega is in fact pursuing Square, quite actively if you believe the reports that have surfaced on many websites (GameFan for one). Square currently has Dreamcast development kits and is evaluating the technology; this means that Square might just be finding out what Dreamcast is all about, or that they have a genuine interest in developing for Dreamcast. We'll see what happens, but I wouldn't hold my breath for Final Fantasy on Dreamcast.
BTW: and this goes out to everyone, in the future, spellcheck your e-mails - you'll look better, and SegaNet's readers in general will look better.
Hi to all,
Afterall, DC is a new console. Have a look at the PS launch titles
some years back, their review scores were incredible. So, I really would
expect reviewers to give DC games rather good scores.
Anyway, their opinions are not reflective of how well the 4 games
play. We will still have to play all the 4 ,before we can know whether
these games are good or not.
Fernando Mosquera Replies:
Seeing as X-Men 3D for PSX is being delayed until Q3 99, is there any chance there could be a Dreamcast version?
Thanks!
Fernando Mosquera Replies:
Fernando,
You run a nice site, and I don't want to come down on you too hard, but your response to Petie's question about Policenauts (no "gh") and Snatcher smacked of Oblomovism to me.
While it's indeed doubtful we'll ever get to see Hideo's masterpieces on these shores, there IS a small but substantial petition drive running to try to get Konami to bring either (or both) of these games here on the PlayStation.
I hope this doesn't sound too combative, but telling people "Don't even bother asking Konami for the English version" is pretty weak. It requires very little time and effort to sign the petition, or even write an email or letter to Konami, as I've done myself. What can you lose? Sitting around and doing nothing while lamenting about the situation is a bigger waste of time then actually signing the damn thing. Do you think we'd have gotten Xenogears without sounding off? Probably not. Sure, the chances that we'll see the games are slight, to say the least, but at least it's hope.
For those interested, the Policenauts and Snatcher petition drive can be found at:
http://homepage.interaccess.com/~dlaatz/
Thanks for your time,
Fernando Mosquera Replies:
Wednesday, November 18, 1998 |
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Hi,
I have just read you article about the Sega Dreamcast GD-ROM drive.
The GD discs used on dreamcast are standard CD's but written in a
special way. The same way can be used by CD-writers using a software
called packet CD. This software formats the CD so it can hold up to
1.2Gb worth of information. All Sega have done is made the dreamcast
capable of using these CD's that are formatted for 1.2Gb use by SEA.
Obviously not CD-R disc's but their own made ones.
My point is that Sea have not designed their own type of CD, they are
just using an old method!
If you look carefully Sego's early CD-ROM discs were just standard CD-R
discs when they were on demonstration!
I am sure Sea will put copy protection on their CD-ROM discs still, so
least the prices of games wont go up to counteract. Which I really
hate.
Sega should have gone with DVD so people could not copy games that
easily!
Fernando Mosquera Replies:
If the Dreamcast CDs are just normal CDs formatted differently, then why aren't all CDs and CD-Rs formatted for 1 gig? Doesn't make any sense to me; if this technology is so easy to employ as you make it sound, then surely PC users would be using it. Heck, I know I'd kill for a gig of writing space on my CDs.
I think a detailed explanation is in order here...
Hello,
It's me again. But instead of asking about first-person shooters, this time
I'm going to reeaaaally annoying and ask you questions you just *don't* know
the answer to, mainly about Sonic Adventure.
1:) What are the possibilities, after hearing the new SA TV ads, of SoA
employing good voice actors to play Sonic and Co. in SA? I mean, they have
to be as good as the Japanese ones... they rock!
2:) What are the chances of Sonic Team releasing the SA soundtrack in the
UK?
3:) Do you know if the different theme tunes belonging to each character
play as you play as them?
4:) Which will be better: PS2 or Dreamcast?
(HAHAHAHAHAAhehhahahaahheeeheeheeheehehehehehee! I'm so evil).
Ta very much,
Fernando Mosquera Replies:
1. I would hope Sega goes all out with the translation of SA and hires some good actors. Rumor has it that a new Sonic cartoon will start airing in the US, so perhaps the folks who are doing the voice acting for that will lend a hand. Maybe Sega will do us all a favor and go the Panzer Dragoon Saga route: subtitles!
2. Well, the chances of the Sonic music CD showing up in the UK are nil right now... maybe in '99 when the release of the system will make for more hype towards the Sonic franchise.
3. Um, I think that's the idea... the main theme for each character plays while you play as that character (at least once I would guess).
4. Bah, that's online with the questions asking what I think about the Voodoo 3 and Dreamcast. I mean, I haven't played any of these systems, Playstation 2 hasn't even been announced - do I need to go on? As far as V3 goes, it will be nice for Quake 3 and the like, but it still won't be the same as a console.
For the record, I own a Voodoo 2 and enjoy it for what it is.
Wow, I can't believe you're a student and have time to run this web
site. I'm a student and have little time to do much of anything. I have
even more respect for you now! Thanks for keeping the site updated like
you do.
Two things:
1)I have read here several times about people destroying PlayStations
for fun/ for photo ops and I'd like to say to those people that when you
do that you destroy a $129 system that a lot of people would love to
have but can't afford. I'd urge anyone who has a hankerin' to maim their
PSX to buy a broken one off the internet for ~$5 . There's a fair amount
from people who have messed up lenses or have tried and failed to MOD
them. Video tape destroying that, and donate your good (read: usable)
PSX to a foster child or a child from a low income family, someone who
otherwise wouldn't be able to play video games at home. It's not like
you're giving them your Saturn, but its an improvement over nothing.
2) Second, what's the deal with Snatcher? I came into the post-NES scene
late and missed the SegaCD game. What was the plot/gameplay? Why did
Konami never bother to release the updated versions / sequel
(Policenaughts) here? Would writing to them help get the games released
here or will they let them rot in a back room somewhere? (I heard that
they had Policenaughts 90% translated when they canned it's US release)
Fernando Mosquera Replies:
1. I would hope the people that are destroying Playstations for "fun" are either bashing broken systems, or just joking when they say that. Heck, even Playstations with a broken CD drive can be fixed; just buy a new drive from NCS! I'm sorry, if you're bashing a perfect Playstation you have serious problems. Give them away to charity, sell them for money, send them to me - anything but bash them for no good reason.
2. Snatcher is a heavily anime influenced adventure game; cool design, cool story, nice voice. Don't even bother asking Konami for the English version; the translation is complete, but Konami decided not to release it for "unspecified reasons." Go figure...
Wednesday, November 11, 1998 |
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I am a diehard Segafan. Ever since that fateful day so long ago when I purchased my Sega Megadrive, I have been a Sega soldier. (I am also ex-military, if you must know!) I am also a diehard 2D fighter fanatic. When I purchased my Saturn, I KNEW that my system would be the king of fighters(pun not intended....maybe it is!!). I have all of the greatest fighters on the Saturn: KOF'95, KOF'96, KOF'97, Street Fighter Zero, SFZ2, SF Collection, X-MenCOTA, MSH, X-Men vs Street Fighter, MSH vs SF, Great Dragon Ball Legends, Groove On Fight, Vampire Hunter and Vampire Saviour. My list goes on. Anyway, Capcom and SNK have stood by Sega because they know that only Sega can do 2D fighting games justice. And now, enter the Dreamcast. A 2D fighter fanatic's wet dream come true. Can you imagine the fighters coming to the DC? Street Fighter Zero 3, Marvel vs Capcom, King of Fighters 98, Real Bout Fatal Fury 2 (I own EVERY Fatal Fury and Art of Fighting that came out on the Saturn), Last Blade 2, Cyberbots Revenge (I saw this in a Japanese gaming mag, not sure which one. Said that it'll hit the arcades March 1999, DC September 1999), JoJo's Bizarre Adventure, and the motherlode, Street Fighter 3: Second Impact. I am so glad that Capcom and SNK have decided to stick with Sega, because the future of 2D fighting, and 2D gaming in general, lies with the Dreamcast. May Sega regain his crown as King of the Fighters, and terminate his so-called competition. I am Saiyajin11, and post this where ever you want to. P.S. Don't even think about the PSX version of Street Fighter Zero 3. It will NOT compare to the Dreamcast version.
Fernando Mosquera Replies:
Hi there,
One last thing is that I read from videogames.com a few weeks ago that
Resident Evil 2 on Saturn is being cancelled as the system is not able to
handle the game's 3D environments, and as a result, Resident Evil: Veronica
on Dreamcast is developed instead. Does this mean that both games will be
almost identical with the same storylines?
Fernando Mosquera Replies:
Yes, I have a reviewable Rayearth, why else would I say that I did? As for why I haven't reviewed it yet, well, I haven't beaten it yet! Been spending too much time working on SegaNet to have time to go play Rayearth, I'll try to finish it up before it gets released in December of 2010...
The game isn't that bad, I haven't played through it all to review it though; the anime cutscenes are THAT bad. You'll see when you play it, or if you pick up the import.
Um, no. Biohazard: Code Veronica is a continuation of the Biohazard saga. It seems Claire has headed of to Europe to find her brother... finds a whole lot of zombies instead.
I've been looking at those pics you posted from the new Dreamcast Magazine in Japan. Are those last two pics from Sonic Adaventures or are they from Nights 2? It looks like a sequel to Nights for the following reasons. 1. The first picture has rings hanging in the air that look an awful lot like the rings from Nights. The tower also looks like the tower from Nights. 2. The second picture has an Ideya capture in the back and the circular platform has a picture of Reala's head on it. This means either Sega is currently working on a Nights 2, or they are reusing some ideas from Nights in Sonic Adventures.
Fernando Mosquera Replies:
-Sonic Team is goofing around with ideas for NiGHTS 2
-Sonic Team is implementing NiGHTS design into Sonic
-Sonic Team is giving one of their other mascots a cameo appearance in Sonic's game
Whichever it is, it's good news for gamers.
Hey, good job on posting the VF3 mpegs. It sure gave people out there
a rough idea on how VF3tb DC is coming up.
My first impression of the VF3tb Mpeg was it mirrors the arcade
counterpart pretty well. However, it gave me this feeling that the
programmers in charge of the VF3tb DC has not done a good job on syncing
the music with the introduction motion. By this, I do not mean that the
quality of the music or sound effects was pretty. I am rather referring
to the point that the music is not synchronised with the graphical
motions. To elaborate, the music was a bit short for the introduction.
And, it ended before the VF3tb word came out.
My opinion is that the rather short intro music has sort of left the
last bit of the VF3tb intro in silence. It is a bit disheartening. But,
I am sure that more can be done to improve on it before the Nov release.
:)
And, the sound effects is a up to standard judging by the mpeg posted.
It sounds like the arcade, but it is a bit "soft"(not volume!). I think
it is probably the encoding. Anyway, it reflects well on the graphical
abilities of the DC. Best regards.
Fernando Mosquera Replies:
Tuesday, November 10, 1998 |
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I'm a bit confused by Sega's recent announcement about the Dreamcast's browser blocking access to adult sites. First of all, unless all adult sites in Japan have a unique domain name (like ---.xxx instead of ---.com) how will Sega block it? Second of all, how will they stop non-commercial sites? My third point is that won't this probably dissapear when everyone switches to MSIE4? Finally there seem to be two other contradictions in this policy. Sega already allows the release of Adult titles on the Saturn, and doesn't Sega want this system to be used for more than games? It's being billed as an entertainment system, meant to appeal to adults as well as children. In Japan, it may well become the computer that everyone owns, for web browsing, word processing (with documents saved over Sega's networks) and family entertainment. Censoring certain content just seems to be bad policy on Sega's part. What are your thoughts on this? I'm sure that Sega will allow DC users to attach pictures to their emails anyway, so horny little Japanese kids will find a way around Sega's policy without a problem. So why is Sega doing it? Are they worried about Japanese people joining Adult sites and spending all of their money online instead of buying games? I could care less about accessing net porn since I'd much rather enjoy my Japanese girlfriend but censorship really pisses me off. Since Microsoft probably doesn't block adult sites with WebTV, and the DC system is so similar, (especially with the Sega/Microsoft partnership) why is Sega playing BIG BROTHER? What does everyone else think?
Fernando Mosquera Replies:
I think the internet porn deal on Dreamcast is just Sega watching their backs. They don't want the Dreamcast's launch to be overshadowed by protests claiming the machine is a vehicle for giving children access to porn. I'm guessing Sega will use some sort of propriety application similar to "NetNanny" and the other porn blocking agents; they look for keywords in the content and block them out/block the site out. Sega could even go as far as updating the blocked out database through the net.
Love the site. I was just wondering if there has been any more news about the
Sega show in NC in the first part of December. Will there be any
announcements, what 3rd parties will be represented, etc. I live near there
and am planning to attend. The main reason I wrote in was I just wanted to do
my small part to contribute, since there is obviously a shortage of viewer mail
(I say this because you printed a note that flamed WD which is such a tired
subject I think Vic wouldn't even mention it to someone standing near by when
he read it, much less respond)
While I'm here I just wanted to make a quick response to the "What's wrong with
the DC control pad" editorial. I am, what you call, a casual gamer. I play
once every few days and on the weekends because that's what I have time for. I
think that less is more when it comes to buttons. You probably remember the
old Commodore 64, (not to be confused with the Nintendo 64 for the new-be
gamer :^ D ) That controller had so many buttons, it looked like it had a
built in telephone. If you remember, that system made the "Nintendo
Goggle-Gear" look like a success. So when Sega redesigns the control of the
game, makes no difference to me, I learned it once I will learn it again. As
for buttons needed for fighters, I saw somewhere that there will be a periphera
l for a Virtua Sick style controller so it's no big deal. Anyone who had the
Saturn Virtua Stick will tell you that the L and R buttons were hard to use on
that thing and whenever you needed to use the L and R buttons you would rather
use the Nights controller or even the original controller than the Virtua
Stick! As far as the conversions from PC go, if you have a PC, play it on the
PC, if you don't, then you won't care, because you won't know what you're
missing. To coin a phrase, "a game console is not a dumbed down PC," thus
learning to use a game console should not require typing lessons. As Sega
works to pick up the adult audience, they have to assume that we have jobs and
families and will only be playing for short periods of time. I already have
limited myself to games that I can play ten minutes at a time, which rules out
RPGs, I don't want to have to spend my ten minutes refreshing my memory on
controls. To ensure this, I'm starting my own committee called the
Casual-Gamer's Peoples Front. The CGPF will see to it that the casual gamer
will continue to be represented in the gaming world. We will meet by phone-tag
once a month and vote on the next big video game hit, (like MYST III!) based on
commercials we saw on TV or by the picture on the box, or by the display at
Best Buy. (Wua-ha-ha-ha!) Sorry dude them's the brakes, they force the CGPF
out and that leaves kids and hard-core gamers and we have seen from what
happened with the Saturn, that doesn't cut it.
Long live Sega! Long live Seganet! Peace to El Salvador! I'm out!
Thanks,
Fernando Mosquera Replies:
Well, um, sounds good, I agree; anyone else have a different opinion?
Does anyone else see the irony of SOJ taking those sample pics in netscape? Just a thought.
Fernando Mosquera Replies:
Monday, November 9, 1998 |
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Hey I just finished Robin Toledo's letter posted on 11-2-98. And
while at first it does sound like rabid burst from a Sega lunatic, there
are some valid points that are address by the author. We all know that
the previous incarnation of Sega of America screwed the Saturn from
launch and they did make some terrible and unforgivable mistakes. The
bad press that the Saturn received from various publications as well as
brainwashed new-generation gamers kinda helped to exacerbate the whole
failure of the Saturn. C'mon think back to the #sega days Fernando...how
many morons (wanna be 'gaming gurus') did you and I both run into on IRC! There were people who never even played the Saturn and were
slamming it based on what they either read or heard, not on what they
SAW! And US publications really were full of it when they ranked the
systems...what a load of BS. I remember UGP gave the Saturn a 6, while
giving the N64 a 9 based on that system's POTENTIAL!! The Saturn had a
lot of titles out first party and 3rd party, and the N64 didn't even
have a RPG or fighting game and they gave it a 9......there's something
wrong with that! Next Generation never even gave the Saturn a chance,
saying crap like Nights was a good game but can it save the
Saturn....how about just telling us how awesome the game is and leave it
at that. You don't see a magazine saying Zelda is an awesome game but
will it save the N64....system war hype and nonsense.
Then you had the developers looking for an excuse to jump ship.
Shiny claiming that Wild 9 (mediocre title at best anyway) was superior
on the Saturn but they weren't gonna release it due to the state of the
Saturn. Understandable, but at the time at felt that the Saturn still
had a chance if some software showcasing the systems abilitites had
emerged (like now on the import side). And how about Eidos (not Core the
awesome developers who brought us awesome Sega CD games, the publisher
who bought them), talked some crap about how Tomb Raider2 wasn't coming
to the Saturn because of it's inability to do 'Mode 7' doors?! What the
hell? I don't remember seeing any SNES scaling effects in TR2?!
Hey I admit SOA screwed up royally but the system was never given a
chance, none of it's quality titles were ever showcased in publications.
I don't remeber seeing any hype for Panzer Dragoon, Sega Rally, Nights,
Decathelete, Duke Nukem, Quake, etc. at least not nearly as much as you
see for crap like Spawn, Cruisin USA, Rascal or Iggy's Wreckin Balls. I
remember many saying that the Saturns 2D capabilites were overatted and
compared it 'buzzwords' like Blast Processing. Then along came Metal
Slug, Thunderforce 5, Silhouette Mirage, Radiant Silvergun and X-Men vs.
SF. And not many would admit that they said negative things about the
Saturn. Now I laugh when I look through publications like this months
Gamepro, who talk about how awesome the Saturn is and what import games
to get...you should have done that 2 freaking years ago!! Instead of
hyping up mediocrity and creating this system war non-sense,
publications would have sold more good game period, and the Saturn would
be just a little better off. I laugh when I read usenet post on how many
like MegaMan X4, Shining Force 3 and Burning Rangers. All I can say is
welcome to the party but you're a little late. If you had gotten a clue
sooner, chances are you'd be playing Marvel vs. Capcom on your Saturn in
the near future. The Saturn may not have been a success, but it I don't
think it would be dead after 2 years.
But I do agree with Robin, that it is sickening that all these
Saturn fans have come out of the wood work. Look how many DC sites have
popped up in the past 4 months (and we won't even begin to question the
quality or accuracy of information). We all know that when the next hot
system comes along they'll be gone faster than a fat lady after a
Snicker's bar. I won't go as far as to say they don't deserve the Saturn
or it's software, but 'fair-weather' fans do make my stomch turn. The
Saturn bombed because it was mis-managed not becuase it didn't have
quality software. Remember that when your playing your hacked up Marvel
vs. SF EX on PSX with Dual Shock support!
Fernando Mosquera Replies:
Developers just went where they saw the support, and where they saw the money. Sony kicked Sega's ass in third party relations; they had better tools, better deals, better everything. Sega was stuck with a cocky attitude after the Genesis' success and it didn't help them one bit. As for Tomb Raider 2, well, the founder of Core went on the record at Tomb Raider's 3 unveiling in England and said Tomb Raider 2 wasn't possible on Saturn. It's in the news archives somewhere, go ahead and find it; I dare ya! Teehee.
The Saturn's lack of coverage/hype in publications has to be partly the fault of Sega's PR strategy. Of course, true gamers at these magazine gave Sega a fair shot at things; I know there were plenty of Sega fans at EGM, GameFan, etc. but they were just drowned out by the mountain of Sony stuff.
Fair-weather Saturn fans? I don't know, I think it's just gamers trying to find good games at the right price. You can't blame anyone for picking up a Saturn with 5 games for around 100 bucks. At full retail price, the Saturn wasn't a enticing purchase; drop the price, and it's only natural that more people will be drawn to it. You can't point the finger at these new Saturn owners for Sega's own mistakes: plan and simple, Sega didn't make the Saturn enticing for all these potential buyers way back when the system could of been profitable for the company.
Good Evening (Or Whatever) Mr. Mosquera,
Hopefully my letter will grace your site in the days to come, but I'll
be satisfied if you just read it. I am, of course, a rabid Sega fan. They
make top quality games and arcade games to boot. I've been through the good
and the bad (32X) and am eagerly awaiting the DC. I am getting very sick of
all the DC hype that has been circulating around the internet. I know that
it's a hot topic, but when certain sites start reporting about rumors and
insignificant stories relating to the DC, I really get irritated. Recently,
one of your affiliates in IGN reported a bunch of DC related crap that was
considered to be a top story. "Programming Bugs" and "Company X says they do
not plan to work for DC". Really, who gives a rat's ass? Sure, if this "bug"
were any kind of a story, everyone would be talking about it (this site even
went on to say that the developers were already fixing the problem). And who
cares if a company isnt developing games for DC? There are a ton of
developers not making games for it! Sure if somebody like Square jumped
ship, I guess that would make a headline or two, but enough with rumors
(Saga Frontier 2 for DC...gimme a break ). At least Seganet acknowledges
that the news is slow on DC and doesn't want to report on crap like that. I
for one have high expectations for the DC and am patient enough to wait for
it. I work at a local game store (EB) and my manager had the oppurtunity to
attend a vendor show last weekend that showcased DC on two large moniters.
I'm telling you, my manager is no fan of sega or their products, but he said
that Sonic Adventure left him speechless. He had nothing but praise for the
DC and everyone had high expectations for it. When the DC launches here in
the US, all it needs is an arcade perfect port of NFL Blitz '99 ( for the
mindless sports fanatics (hey, I work in a game store, and that sold well)),
Resident Evil Code:Veronica (for those All-American Action purists who
bought Playstation for RE1), and Sonic Adventure for both those catagories
plus anyone I left out. I'm even leaving out plenty of games that deserve
note and ones that have yet to appear, but that only reinforces my faith in
DC. PSX launched with a bunch of games (mostly crap..cough Toshinden..cough
cough) and Nintendo had no games exept for one extraodinary title in its
time (mario). DC has Sonic which is the perfect flagship title, and many
others for the US launch. But of course, you probably already knew that,
right?
Thanks for your time and here are a few questions:
1. Will the modem allow you to play direct modem play for games such as
Virtua On2, or do you have to play on something like Heat.net for
multiplayer (I had to ask a modem question) ?
2. Whats the deal on importing a DC? Theres only 26 days left and I'm the
only one that notices a complete deadlock from US Importers. Forget about
price, and tell us if they're available!! (NCS said they gauranteed all
orders up till October 2 months ago and they still remain quiet.)
Fernando Mosquera Replies:
I think, that once and for all, Sega is going to get this American launch right. They're starting the proper hype with the retailers and the media, and I think they'll have the line-up that American gamers want. Visual Concepts is doing a fine job on the football and basketball titles, Sonic Adventure is Sonic, Climax Landers will fill the RPG niche. With the strong third party support, well, there's going to be a bit of everything for everybody next fall.
1. From the little that has been released on online play, I assume we'll get the option to do direct-dial or tcp/ip. This is just an assumption though.
2. I think things were looking pretty solid when the release date was the 20th, but the pushback the 28th and the recent system shortages has thrown the importers for a loop. They have no idea how many systems they'll be able to get or how much they'll pay for them!
Fernando,
2) Speaking of insipid email, I have another problem.. You remember that
I wanted to know if you could have access to Saturnworld's Grandia
walkthru? Well, I saw a posting about that from one of Saturnworld's
former editors on your forum. Unfortunately, it was at the bottom of the
forum page and it was in a quote. I posted asking if anybody knew the URL
that Jeremy ? posted for Grandia's walkthru, but then my wife went and had
a baby. Some nerve, ne? :) So I never saw anybody's replies to my
posting. My original letter got rolled off (Hey, do you do that manually,
or have you configured Matt's wwwboard to automatically do that for you?)
Have you heard anything about the walkthru's new URL? Do you have Jeremy's
email address? I sure would like to contact him... If there was a new
address, then that would even be news, I guess. Hope you can help.
Thanks.
Fernando Mosquera Replies:
Before I answer your question, congrats on the birth of your child, I'm sure you're really proud. Be sure to teach it how to play video games from a young age, I mean, look how well we all turned out!
The wwwboard management? Well, it's easy, I just look for all the messages written by you and delete them.. I'm out to get you buddy! Nah, I just delete them manually when it gets over 200 messages. No idea on Jeremy's post/e-mail/walkthrough.
After reading yesterday's mailbag I felt inspired to write down my own
thoughts regarding Working Designs, the "gift from God" company.
Gift from Hell is more like it! Working Design's behavior can be likened
to that of an extremely selfish tantrum-throwing infant. Allow me to
illustrate. If memory serves, I believe the reason they finally called it
quits with Sega was because they didn't get a big enough booth at the E3 show,
or whatever it was. I submit that they did not deserve a better booth in the
first place. As wiser friends of mine pointed out, WD had exactly TWO good
games out for the Saturn, Iron Storm and Dragon Force. That was it. They also
cite Bernie's infamous "the Saturn is not our future" line as another reason
for leaving Sega.
Now, at the time, I must confess that this statement enraged me to no
end. Upon reflection, I realize the policy makes perfect sense. If Sega can
start afresh with a new console, correcting all types of mistakes they made in
the past (marketing, hardware, software, etc.) then more power to them! I,
too, felt bitter about buying the less-than-stellar 32X and Sega CD. I am
willing to forgive and forget if Sega does it right this time...and all
inclinations lead me to believe this is the case.
Yet, WD continues with their immature behavior. They won't develop on
Dreamcast? Good. You do that, Vic. Great strategy. Release games like
Elemental Gearbolt for PSX. Gee, that'll bring in great revenue for your
precious little company! (snicker)
Well, Vic, it is time for the fans to treat you as you deserve to be
treated: you will be punished. Whereas once ago I actually anticipated buying
Rayearth, now I will do no such thing. It's time for the infant known as WD
to get a good old-fashioned spankin'!!!
Why? I believe a line from The Godfather best sums up how I feel about
WD's antics: "It insults my intelligence...and it makes me very angry."
Well, that is all. Join me, Sega fans...Just Say NO to Rayearth!
Fernando Mosquera Replies:
I know everyone, except the terminally rich, is in agony over the latest
price estimates for imported Dreamcasts. However, there are other ways
to get one. If you can make a friend with a Japanese student studying
in America or make connections with people in your local Japanese
community, you might be able to get your hands on a DC for only about
$50-100 more than the price in Japan. I've found that the more I've
studied about Japan, the more I realized that there were many Japanese
people in San Diego. I've got a Japanese girlfriend now who studies at
San Diego State University. I met her because the International Center
at my old school (UCSD) has a Language Exchange Program where you can
learn Japanese for free in exchange for helping Japanese people practice
their english. If you like video games then you already love Japanese
culture so making friends with Japanese people is pretty easy. Most
Japanese people really love American culture so they want to make
American friends but they are a bit shy and won't approach you on their
own. I probably won't be able to get my DC in November because we
didn't call my girlfriend's family in Japan early enough for them to
pre-order a unit for me but I'll be ready when pre-orders open again.
If you love videogames then expand your mind a little bit and find out
if you have a Japanese community in your city. In San Diego there's
several stores including one big plaza called Yaohan where I can buy
about 12 different import magazines (some of them with demo discs!) at
lower prices than import shops, including weekly Saturn and PSX mags. If
you make a Japanese friend, you can give them money and they can send it
to their families in Japan, who will buy you a Dreamcast when they're
available. I'm not really sure how much shipping will cost them but I'm
thinking about $50-100 depending on how fast you want it. I hope this
helps my fellow videogame addicts. I've already given up on getting a
Dreamcast at launch, but since the only really decent launch title is
VF3TB, I'll just play Zelda until Sonic Adventure arrives in December.
Nathan Edwards
P.S. Please don't email me asking if I can get you a Dreamcast too. I
would never do anything to offend my girlfriend's family, and asking
them to get me more than one DC would show that I was trying to make a
profit rather than just asking them for a personal favor. Good luck in
waiting, and remember: Sonic is the truth, the light and the way.....
Fernando Mosquera Replies:
Thursday, November 5, 1998 |
|
Hey,
Fernando Mosquera Replies:
Call, not e-mail, call every retailer in our links page asking for the card. If that doesn't work, post in every forum, scour the auction sites (www.ebay.com, etc.), and post on usenet. I'm sure you'll turn up something.
Good luck, and let me know how it goes!
Hi,
I have a few comments and questions for you.
1. Do you know if Metal Slug 2 is coming out for Saturn? I have seen it advertised
in the back of some magazine like Gamefan but that doesn't mean a whole lot.
2. I just got Saturn Bomberman but it has no instructions and I have never played
any of the games in the series. Could you explain to me the different rules of the
game modes, what the powerups do, how to play etc. or direct me to a website that
has a manual archive so I could print out a copy of the manual?
3. Please DO NOT get discouraged by your lack of response to the Game Basic site.
I am a GB owner and I think it is great. The only problem is I have downloaded
the games and read through the site but haven't been able to find any instructions
on how to load these games into the Saturn. The guy who runs the site knows how to
do it but he isn't showing us how to make use of all these programs. I think there
are a lot of fellow GB owners out there who have the kit but are still trying to
figure out how to get it all up and running. The whole damn manual is in Japanese. I
don't speak or read Japanese. What all the silent GB owners out there are waiting
for is a good translated English manual in book or online form. I am in a state of
limbo while I wait for some English instructions to appear. I can't make much use
of it right now. This is obviously why you are not getting the response you hoped
for and why you will continue to not get much response. If someone came out with a
English manual the U.S. GB scene could explode and really put Japan's output to
shame.
4. I have seen this game ,Free Runner, in an old sale ad and on a store shelf once
and wondered what the hell it is. I have never seen an ad specifically for it and
can't find any reviews of it in any magazine or any mention of it online. Have you
ever played it and do you know what it is? It's not an import. It was a early SEGA
release.
5. I read the article that was posted about the test market thing that was attended
by, was it you or Vargas? I just have to say that the answers that the attendees
gave were horrible and made me cringe. When asked what they felt would be the most
amount of money they would pay for the system they said something like $145. They
gave some way, way lowball price which probably upset SEGA. Considering they are
already probably going to take a huge finacial loss on the system at the proposed
price I heard before of $229, this could only serve to discourage them and make them
begin to doubt their prospects in the US unnecessarily. This kind of info could
cause them to not include the modem with the system to lower the price. This would
be a horrible turn of events. I can understand someone thinking that the lower the
price they say they can influence SEGA to sell it cheaper and then they'll be able
to save a few bucks when the system launches. I don't think that SEGA will be able
to sell it this cheap. Maybe they will but this will only serve to reinforce the
belief that the Japanese have about American consumers, that we are unwilling to pay
for the latest, greatest technology. And people wonder why Japanese companies don't
bring over all kinds of cool technology/appliances that they only see on TV or in
magazines. It is exactly because of the kind of negative feedback that was given at
the SEGA test group. Sure those that were there liked it and were excited but as
long as they are unwilling to at least pay a premium on new, cutting edge technology
Japan's going to say a big fuck you to these US gamers. What do they care if you
like it if you're not going to pay them enough to make it worth their while. I'm
sure that the people in Argentina and other third-world countries would love it too
but they aren't going to pay that much for it and SEGA isn't going to slash they're
price down to 20 pesos so that Manuel can afford a new Dreamcast system. You(the
test group) were given a chance to send a strong signal to SEGA that the American
market is ready, excited and willing for a new SEGA system and that SEGA should pull
out all the stops and go full steam ahead with they're development plans for new and
exciting games for the US market. Instead what they got was a lukewarm response that
it was great and all but as long as if they didn't have to pay more than a PSX for
it. You can't always expect new technology at old technology prices. They had a
chance that I and most other will never get and they utterly and completely BLEW
IT!!
B-bye,
p.s. love your page.
Fernando Mosquera Replies:
2. I have just the page for you: Alex's SS Bomberman Shrine. Checkout the FAQ section, it should have what you want.
3. I don't know, I think Romar has done a fair job with the page. The FAQ explains most of the stuff you mentioned, and a work in progress English translation of the manual is available. The new programs even include a SegaNet.txt which explains how to run things! If you're still having trouble getting started, post to the GB forum, or e-mail Romar; we're here to help!
4. Saturn, Genesis, Master System, or Arcade? I haven't heard of it, must of either been canned or not very good.
5. It was Vargas that attended (the article has been taken down via Sega's request). As for the focus group answers, well, remember, these are the same people who said they preferred the large Saturn boxes to normal jewel cases. Sigh.
I have been disloyal. I'll admit it. I gave my Saturn to a friend so that he
could play it... and I took his N64 in return. Now, we are trading back
again... but this is something that I would have never done in the past. My
hands feel dirty. I'm used to that annoying stick on the controller and I
think Quest64 is pretty neat.
What has done this to me? Sega, that's who. I've
owned all of their systems save Nomad and 32X. I have more customer loyalty to
them than to any other company on the face of the planet. And they have
reduced me to this. I await Magic Knight Rayearth with bated breath. I
promised myself I'd never buy another Working Designs game ever. Yeah well, EB
has my order pending. This is a sad sorry state. And it gets worse. Rayearth
is the last new Sega game I'll play in a long long time. I'm not going to
import a Dreamcast. I refuse to, I don't have the money, and I know little
Japanese beyond "Aligato" and "Grig Orig" (Yeah PDS!) So... the next new Sega
game I'll be playing is..... Sonic Adventures? What ever comes with the
Dreamcast.
I had lost faith... until I picked up Phantasy Star I again, I
thought Quest 64 was kinda cool. Phantasy Star reminded me what a real RPG
was. And then... heaven forbid... I stopped checking Seganet.com daily. It got
down to once a week and it's lowest part. And I haven't written a Reader
Review since that contest... (I still haven't seen my Command and Conquer
review up Fernando... ahem) You know what dragged me back from the black
depths of despair? The preview of Grandia II that Fernando had up. Praise
everything that is good in the world! Those pictures... unbelievable. And it
sounds like you don't have to have played the first one, which is good, cause
as I said... I speak little Japanese beyond what I picked up from PDS. That
game... well, the pictures reminded me of what Phantasy Star I (I had been
playing it, remember?)
would look like on Dreamcast. Which brought up a new spark in my mind.
Phantasy Star V. That led to my thinking of Shining Force IV, or any new
Shining title besides Shining Wisdom 2. That led to thinking about a possible
Lunar sequel. (That I would import.) And that got me excited... all these
awesome games... and then my hopes crashed back to reality for a minute.
Yeah... next November. At best. But then I saw ToeJam and Earl III. And there
is hope. I refuse to get excited about Dreamcast yet, but there is hope.
Fernando Mosquera Replies:
Wait just a second, Fernando! If you DONT include the part
about denying PSX and N64 loyalist access to Saturn, then
Robin actually made some good points. Maybe you own a PSX
or whatever, and simply dont want to hear it, but the guy
has a right to his opinion. Just like the guy who worked at
EB, who basically pissed on the Saturn and went on a one
man PSX ad campaign. You felt it was appropriate to post
that garbage.
Anyway, what do you mean by All Japan Pro Wrestling
Featuring Virtua-"Collection". Is this a new version with
some changes to the wrestler edit, or is it the same game
being re-released at a cheaper price?
Thanks in advance,
Fernando Mosquera Replies:
Could you tell me if Sega has any plans to make Eternal Champions for the Dreamcast ? I've been waiting for the sequel since I bought my Saturn since it was advertised on the back of the original Saturn box. I once Emailed Sega and asked them if they where still planning on releasing it and they responded that it would be out by Christmas of last year.. Still waiting.. Many people may disagree with me, but I feel Eternal Champs was a great 2D Fighter. Thanks..,
Fernando Mosquera Replies:
Getting to your question, well, I wouldn't hold my breath for it. Most of the original EC programmers/designers are gone, the brand isn't worth much, and I simply don't see it happening. Then again, ToeJam & Earl is making a comeback...
Wednesday, November 4, 1998 |
|
Why is Sega afraid of porting "older" model 3 games to the DC? The original model 3 architecture is still way more powerful than the N64 and is at least on par with Voodoo2's in SLI mode. A "The Lost World" port is one of the top 5 reasons I would buy a DC. SEGA better port "Star Wars" as well. I don't understand why they wouldn't port these games. They would surely be big successes, along with games like "Daytona 2". Anyway, thanks for listening to my rant and keep up the good work!
Fernando Mosquera Replies:
-Want to keep Sega/Dreamcast brand fresh, don't want to rehash old arcade titles on home console (which is what they did with Saturn).
-Model 3 ports are much harder to pull off than the relatively simple Naomi ports; Sega would rather have DC's arcade games come from Naomi, and use the other resources to produce original titles.
Remember, Sega made the decision to port over Virtua Fighter 3tb at the last minute and the way that's going they're probably inclined to port as few Model 3 titles as possible.
I don't think it's such a bad deal, the Naomi to Dreamcast ports are going to turn out much better and they'll give Sega the time to invest in adding Dreamcast-exclusive features.
Are you guys going to review more Japanese Saturn titles like Shadows of the Tusk and Wachenroder. I'm pretty sure they're some good games that did not recieve any hype in the English speaking world.
Fernando Mosquera Replies:
-Don't have the money to buy.
We welcome reader reviews to fill the void whenever we can't review a game. And, ahem, I think we did a better job than most in covering the two game titles in our previews section. I think we even mentioned what scores the two games got in Saturn Fan reviews.
Well, first of all, I have to commend you for standing up
to that traitor Vic. Every since he betrayed us Saturn
owners by giving us Rayearth instead of Lunar, I've been
quite sour with him. I try to go to Working Designs'
webpage these days and it seems like they're all being a
bunch of jerks to Sega fans. Just because Sega of America
gave them sore treatment doesn't mean all Sega fans in
general are to be held responsible. He could have at least
had some decency and have made a formal apology to their
extremely loyal Sega fans (the keyword here is "Sega") for
canning Lunar, but no. Well, he and his entire company has
lost my respect and it will take a damn lot to get me to
buy any of their products ever again since all he seems to
care about is his money and his pride.
P.S. A message to Mr. Ireland, don't make promises you
can't keep sir. (i.e. Lunar - Silver Star Story or Lunar
Complete) Got me waiting almost two years for a Saturn
Lunar game before announcing that you were canning the
Saturn version. Whatever Vic, you're the man *sarcasm noted
to the fullest*
Fernando Mosquera Replies:
Tuesday, November 3, 1998 |
|
Hi, I'm from Singapore and I've been going to your pages ever since I heard about it and I can only say what a good job you guys have done in providing the latest information and news about Dreamcast stuff. I got a few questions I was hoping you can help me put through to someone who knows given your broad contacts and knowledge. 1) Will the Dreamcast be able to play Saturn Games? I got a bunch of games that I would play again but being TV sparse...1 TV...and I've also got 2 more consoles to which totally uses up my 3-point input box, that leaves the Saturn. 2) Saw those funky T-shirts and Jackets....How do you get them? Where can we order them?
Fernando Mosquera Replies:
2. Not sure how things are in Asia, I'm sure Japanese stores are selling Dreamcast shirts/jackets of some sort. As far as the Dreamcast clothes I got, those came from Sega of America. They're not selling them I'm afraid. Your best bet is to ask someone in Japan to look for something, if that's not possible, you're out of luck.
First of all that jackass ray romano or whatever his name
is a fucked up piece of shit and the second I read that
letter in the mailbag I all I could think about is kicking
his ass all day.How fucking stupid is he the dreamcast is
going to kick sony and nintendos gay fucked up airhead
asses.
I am a diehard sega fan(in case you havent figured it out
yet)and I look at your site everyday,it's the greatest
site on the net.I am saving up money and am planning on
buying the dreamcast,every game(exept football and
basketball and other sports I dont like),every accesory
and a fat ass 36 inch TV ,a vcr , a fat ass dolby prologic
sound systemand some other stuff.Can you reccomend the best
TV,stereo and other stuff worthy of hooking my dreamcast to
(they cant be sony).Or should I buy the most expensive
thing I can find and compare specs ext..
Sincerely,Joe Schnur
PSwhen I first got sega rally I couldn't stop playing it
either
Fernando Mosquera Replies:
Dear Fernando,
You know, I can't help but notice the fact that Sega always get the
shorter end of the stick when it comes to comparing systems and games to
other companies. It seems that all the harsh words are reserved for Sega. We
commonly see PS and N64 owners bash Sega on other sites and it makes me
sick. Sure, Sega failed on their 32x and Sega cd and both deserve flak but
the DC? Come on! It is not even out yet! These bashers prematurely
downplayed the chances of Sega making a comeback. Let's get the facts
straight: DC has: 1) Terrific specs; the best in the industry for now 2)
Good third party support, Namco anyone? 3)The best, I dare say, in-house
game developers on any system. It has the AM boys and girls,headed by Mr. Yu
Suzuki, Yuji Naka and the rest of the Sonic team, Team Andromeda(Please
announce Panzer Dragoon soon), and many others. You won't find these guys on
other systems. 4) There's a sure arrival of countless peripherals, in case
you don't like the controller. Hell, even the Saturn got a truckload of
controllers and peripherals. 5) Sega seems to be doing things right so far.
They had to cancel all advance orders for the DC. Their properly hyping the
DC helped a lot.
I'm not sure why Sega is still getting some harsh words from other
system owners. They have this preconceived notion that anything Sega does is
a failure. Even when things look good, they can't even acknowledge it.
But what really sickens me is the unfairness. Sega's mistakes are
magnified a lot of times than they should, while the other systems'
shortcomings are ignored. Let's see, the PS has the crappiest Capcom 2D
fighting games. A lot of the games released are total crap and only a few
deserves accolades, but still, the game is still hyped. There is so much
crap that you barely have time to say this game is crap. This glut is
definitely not good for the industry. Couldn't Sony be more selective in the
games 3rd party developers produce? It seems that Sony is just their to make
a quick buck and to hell with quality. Hype is not enough! The volume could
use toning down. The controllers of the PS is not fit for some games.
Sometimes, some moves are difficult to execute because of the controller.
Some PS systems are not made well, they overheat only after a few hours of
play. And can the PS become a success without the help of Namco and Square?
I don't think so. Sony may have made great games like GT, but it doesn't cut
it. Almost all of the great games on the PS are made by a 3rd part
developer. What will happen when a new system like DC arrives that is also
easy to program for developers? WIll Sony still get the Lion's share of
every game? No. The reason PS succeeds is because they have all the right
combinations. Saturn is difficult to program and the N64, well read on.
Nintendo, man, Nintendo lost it. They messed up big, this time!
Their 3rd party support is decent but not good enough like the PS. They
don't have any Capcom, Namco, nor Square games. It's a wonder that they even
managed to stay competitive, though they lag in Japan. The games that can be
considered spectacular come out only three or four times a year particularly
near Christmas. Their format sucks and the DD is non-existent. This lack of
memory capacity hurt the games. Often the games are poorly presented and the
so-called dream team members... well, let's just say the promise was not
fulfilled to make it short.
One of the most silliest complains I read, was when some biased
idiot did not like Sonic Adventure because it had "crappy ovals" for
shadows. I mean, this was reason enough for this idiot not to like Sonic
Adventure! How stupid could this jack-ass be?! Idiot, idiot! Second, some
magazine and website downplayed Namco's announce to make games for DC by
also stating that Namco also made an announcement before to make games for
the Saturn and it did not materialized. Well, the president of Namco said
the announcement at the TGS, a major gaming event, in front of the president
of Sega himself! Wouldn't it be ridiculous if Namco retracted their
statements? To all those bashers, accept it. It's a done deal, Namco will
make games for the DC and that alone should be reason enough for PS owners,
especially Tekken fans, to buy a DC. Don't raise any false speculation that
there's a chance that Namco will not make games for the DC. Third, why do
some people compare Sonic Adventure to Zelda 64? These people should realize
that Zelda was supposed to be released in 1996, that was two years ago! Of
course, Zelda 64 will be a great game. It is no surprise because Miyamoto
already made Mario 64 before and he knows how to take advantage of the N64.
DC is obviously a new system and Yuji Naka is still learning the ropes. Sure
the game concept was conceived when the Saturn was still alive, but the
hardware does not even exists. It takes time to properly program the game
and tweak gameplay. It is Yuji Naka's first effort after all. Also, the time
it took for Zelda to be made was long, so it better be good. I know
Nintendo's future in Japan depends a lot on this game. Yuji Naka only worked
on Sonic Adv. for a only few months! How could comparisons be made? The
most basic of all is that these games are not even the same genre! Fourth,
those first impressions of Sega's first batch of games. Remember RE 2? It
looked like crap during its preview in video. That's why Capcom took their
sweet time and released it in 1998. The same is true for MGS. Remember those
first few PS games in '95 and the N64 ones in '96, pretty crappy, don't you
agree? And there were a lot of those type of games. Now, it is unfair to
prematurely judge the upcoming DC games. It is still possible that they will
be vastly improve, then again maybe not. The point is, don't judge based on
what you see on the 'net, wait for the final product then decide.
Programmers will eventually write better code for DC and that is something
to consider. Fifth, why are people judging Sega based on what they did
before only? SIGH... They just don't get it, do they? The reason why DC was
made is because Sega wants to improve their tarnished image and grab a
larger share of the industry. Sega claimed "to have learned from their
mistakes." Sega hopes by bringing in the "right" system with quality games,
they may manage to win back disgruntled owners of previous Sega systems and
some new ones too. The mistakes and failures of the past should be totally
forgotten. Sega now has a new staff and the people behind the previous
systems are gone. Better members have taken over and they certainly made
some positive moves.
Believe it or not, I'm not a biased idiot like some owners of N64
and PS . I still believe in fairness. I know Sega still has to produce
quality games consistently, DC still has a lot to prove. I'm not labeling
those who opt not to buy a DC an idiot. The reason why I wrote this letter
is to challenge those who still refuse to see or acknowledge that Sega may
have a winner in their hands. I don't see why their views should remain.
Maybe the reason why they are so is because they believe that Sony will
announce a new system on Nov. 20 and blow away the specs of the DC. There
had been a lot of rumors like this DVD based PS2 can do ten million polygons
per second and Nurbs(whatever that is). But they are just that, rumors. Why
should they be so eager to believe something that is unconfirmed? There is
the possibility that this PS2 may be hard to program and be too expensive.
With all the developers on board, it is proven that it is easy to write
games for the DC and the price is very reasonable. Only $220 in Japan with
some internet capabilities, that's a bargain. I still can't figure out these
biased people. Face it, DC has a better chance to succeed than fail.
I'm sorry this is a long letter, which I normally don't like myself.
It's just something I want to get off my chest. Thanks for reading.
Fernando Mosquera Replies:
Since the Dreamcast have a modem, will it have a web browser? If so, who's making it and what features will it have?
Fernando Mosquera Replies:
Monday, November 2, 1998 |
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Do you have any idea of what type of modem they're using? I mean like the modem brand or like using a 56K flex technology. Also if DC had something like a Parralell port. Is it possibly for Dreamcasy to play N64 or PSX games( PSX is able to play gameboy games with a converter through the parallel port)?
Fernando Mosquera Replies:
I'll say it now, and I'll say it again: the Dreamcast will only play Dreamcast games, nothing more, nothing less. Anything you hear to the contrary is probably coming from a website on Geocities. Not that there's anything wrong with that, teehee.
sega wants to sell 1,000.000 units by april & my ? is how long did it take sony & nintendo to sell 1million units?
Fernando Mosquera Replies:
Are you willing to place a list up on your site, updated regularly after the 27th of November (D-Day) listing the names and email addresses of people who imported Dreamcasts who want to try playing games online. I'm dying to find someone else in San Diego who will be buying a Dreamcast so that I can try playing them online in Sega Rally 2 or another game. Is SR2 the only game announced so far that will definitely support point-to-point online play (where you call your friend up and play)? What else can we expect to see soon for online play? I've heard VF3TB won't be compatible with online play (probably because of lag time?) so does that mean we'll never see a fighter with online play? I've got a cable modem so I can't really remember what's possible with a 33.6 modem. What do you expect to see in the future? How many people do you think will import Dreamcasts in each major city in the US before Christmas? I think American Dreamcast importers would really appreciate a network to find other DC owners in their cities (or at least locally enough that the long distance charges aren't too high or cause too much lag), so can you help us out? Thanks immensely for your hard work on this site. I'm here every day.
Fernando Mosquera Replies:
VF3tb will not have network play, Sega Rally 2 is the only game that we know for sure (100%) will be network-friendly. Capabilities of a 33.6k, well, it's probably not enough to do any decent gaming over tcp/ip (except for maybe strategy games or something). Direct dial gaming will work pretty good for most games, but I think it will still be too laggy for a timing-based, precision fighter like VF3tb. Let's hope SoA allows US DC owners to hook the system up to a network card.
I know I've bitched about this subject already, but I think that it just
has to be readdressed, especially to the real Sega fans out there.
You'd (Mr. Mosquera) probably rather read mails regarding the Dreamcast
and all, but come on already, folks, lets just wait (impatiently) and
see what happens, ok? All this Dreamcast hype is making it look like
the Playstation and N64, and that disgusts me. Face it, if you are a
true Sega fan and Sega Enterprises Ltd. stays the way they are, then the
DC will rock.
Back to the subject. I've noticed a few letters popping up again about
people recently buying Saturns (practically for nothing) and are now
claiming to be Sega fans--especially the ones who review Panzer Dragoon
Saga on various gaming sites that say,"I recently bought my Saturn for
practically a couple strokes of a salesman's penis just to play this
game (Panzer Saga) and they both rule!! Yeaahh!!" These fools who
bought their Playstations and N64s (and viciously killed the Saturn) are
now just finding out why our ringed friend is God's favorite game
machine. "Saturn rules! Saturn rules!", they chant. Well let me say
something to you folks: "Screw you. You killed it, now suffer without
it." And all the true Sega fans who read these garbage and just sit
back and smile for whatever reasons just have to think a second. You
and I bought our Saturns when it first came out. We paid a hell of a
lot more for it than these donkey dungs are paying for it now. We
sticked with Sega through the Sega CD and 32X (even though I don't see
the Sega CD as a mistake) while they hailed their Playstations and N64s.
We bought our Virtua Fighter 2s and Sega Rallys when they helped launch
crap like MK3, Twisted Metal, Warhawk and Cruisin' USA to stratospheric
successes. Look at what's left of the Saturn and Sega here because of
them. Now they find Saturns and games, pay dirt for them, and proclaim
themselves as Sega and Saturn fans...isn't there something sickenly
wrong here? Just think, these hemorrhoids who laughed at the Saturn
when it was alive now own them and are enjoying (possibly) divine games
like X-Men vs SF, Panzer Saga, Radiant Silvergun, Vampire Savior, MSH vs
SF, among other games (courtesy of EB), just like us. Heaven forbid!
Now I know that we can't stop these people from buying Saturns, but I
think that we should do something about this (repeated, brutal,
unforgiving criticisms maybe?). Personally, I'd love to find a way to
keep Saturns and Sat games away from these leechs' undeserving hands
(like buying out ALL Saturn products...but I don't have that kind of
money).
If you are one of these people reading this mail (providing Mr. Mosquera
publish it), I hope that I've offended you. I hope that you also take
your Saturn and games outside and burn it to hell. Play your
Playstations, N64s, American games, violent games and sports games and
be happy. Leave Sega alone.
If you are more than fed up with this crap like me, or even if you are
from an angry mob that I've possibly just created, feel free to e-mail
me at saturnfanatic@hotmail.com. Better yet, storm Seganet and other
Sega sites, even general gaming sites about this disturbing subject.
Thank you...oh, and while this world is pretty cool, I'd rather be on
Saturn.
Fernando Mosquera Replies:
Hello,
Fernando Mosquera Replies:
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