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goodcowfilms.com: farm: sega: random archives: bleem!cast - mgs and tk3 information from rand

 

I dropped the final masters for MGS and TK3 off today at the facility myself.

There was a last-minute issue with MGS for the Japanese versions, and instead of holding up everyone on the planet any longer, we've decided to go ahead and master MGS for US/Canada/Europe seperately from the Japanese versions.

There are a total of 13 versions (five for Japan, three for US/Canada, and five for Europe) -- and a change at this point would require retesting ALL versions completely if we held up the build.

The net effect is pretty minimal to the vast majority of people on the planet: Japanese versions of MGS, including Integral, will NOT be compatible with the b!DC MGS pak for US/Canada/Europe -- although the disc WILL run on Japanese machines for people who imported any of the foreign versions.

Similarly, the Japanese b!DC MGS pak will NOT be compatible with US/Canada/Europe, although it WILL run on any DC to support people who have purchased the Japanese import version.

For obvious reasons, we will NOT be releasing a combined MGS that works with ALL worldwide versions -- after all, how many versions of MGS do *YOU* have?

This isn't our first choice (or second... or third...), but it seems to us to be the fairest way of handling an unexpected issue for the greatest number of people out there -- A minority of people outside of Japan have the Japanese-specific version, and the majority of our market isn't in Japan.

Mastering for BOTH titles (MGS and TK3) should be complete by mid-to-late next week, and manufacturing will begin immediately after. Manufacturing is VERY quick, and usually requires three-to-four days for finished packages.

Direct online sales should begin early next week -- David's done an INCREDIBLE job on the website! -- and shipping will begin as soon as we have finished packages to ship!

Full details will be posted on the web in the next few days once the production has started -- we've still got a few things to handle as far as the production run goes, and updating the website has to come second to getting the product out to the people who've been waiting for so damn long.

In the end, the wait will have been worthwhile...

MGS is an excellent game in itself, but with b!DC and the Dreamcast, I believe it finally lives up to what the designers had originally intended the MGS experience to be.

TK3 is, as it always has been, a PSX classic that gets new life on the Dreamcast, and offers the same high-speed gameplay and action that PSX owners have enjoyed for years.

It's a shame that it's taken us this long to finally get the steam built up in the engine to move things along quickly here -- but with some luck, and hopefully some major support from the public, we're going to do our absolute best to breathe some new life into the DC and show people what they've been missing out on.

Rand.

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