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Sonic Adventure (Australian)

 Sega Dreamcast
 Action
 3D Platform
Sega Dreamcast












Date of Release  December 6, 1999
# of Players 
Difficulty  Easy
Developer 
Sonic Team
Publisher 
Sega of Europe
Controls  Joystick/Gamepad
Flags  3D Graphics, Music, Sound Effects, Voice
Web Links 
Official Product Website
Included in Package  136-page instruction manual
Supports  VMU, Jump Pack
Similar Games 
Crash Bandicoot, Rayman 2, Sonic 3D Blast, Spyro the Dragon, Super Magnetic Neo, Super Mario 64
Sonic is back. After devastating appearances on the Sega Master System, Sega Genesis and two appearances on the Saturn he would rather forget, Sonic is back to his eight and 16-bit glory days. Titled Sonic Adventure, Sonic now must test his skills in terms of not only running through 2D planes, but also action and adventure gaming in full 3D.

The storyline follows the evil Dr. Robotnik whose quest to find all the Chaos Emeralds involves a creature that thrives on these exact emeralds. Named Chaos, this weapon of Robotniks gains its strength directly from the emeralds with each emerald allowing the alien to grow that little bit stronger. Thus begins your quest to stop Dr. Robotnik before he takes over the world.

Enemies include such creatures as monkeys, spiked balls, tanks and mechanical scorpions. There are also the two boss characters, Chaos and Dr. Robotnik. However, Sonic and his friends are more skilled than ever being able to carry items, pan views, jump, shake items as well as perform actions specific to each character and collect power-ups that allow the introduction of new, more powerful moves.

Players are presented with the option of playing five separate adventures that all tie into each other. Using different quests for each of the five characters splits up these adventures. These characters include our blue hedgehog friend Sonic, high flying Tails, the return of the punching and flying echidna Knuckles, the cutie pie but highly deadly with a mallet Amy, mechanical and homing missile activated E-102, and the struggling to keep up with his frog Big the Cat.

A range of items and power-ups can also be collected during your quest, including: invincibilities, rings, shields, extra lives and high-speed shoes. Unique items that are kept forever and allow new, more powerful abilities include: light speed shoes and Ancient Light (Sonic), Rhythm Badge (Tails), Shovel Claw (Knuckles), Warrior Feather (Amy), Jet Booster (E-102)and Big the Cat’s Lift Belt.

Apart from the general and platform gaming however, mini-games also exist. These include such action sequences as the sky chase (a 3D plane shooter), sand hill (a sandboarding race), snowboarding, twinkle circuit (high-speed fun park racing), Whack-A-Sonic (a variation on the whack-a-mole carnival game) and Chao Races which allow players to raise and race these cute little characters.

The Chaos breeding features makes up a key part of Sonic Adventure. Players are able to breed, feed, move, race, transport, as well as download these creatures to the VMU for use in the Chao mini-game. Players can earn extra abilities and experience for their Chao for use in the Sonic Adventure primary quest while having something to do when away from the Dreamcast. The actual game involves elements of adventuring, fighting and the option to enter various details on your character.

Options in Sonic Adventure include: the ability to test sounds, select between sound outputs, choose message settings with voice and text or voice only options, play in full screen or 50hz options and the ability to select from five languages -- English, French, Japanese, Spanish and German. Sonic Adventure also supports the VMU for saving and mini-game support.

— Brad Penniment

Roots & Influences:

Sonic the Hedgehog was originally created by Yuji Naka. The series began on the Genesis and Master System, and has continued through all of the following Sega systems. Sonic Adventure is Sonic's first full 3D game.

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$100 Million
The amount of money Sega dedicated to the U.S. launch of the Dreamcast system.

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