Development of the current version of Warp's D2 has gone on for more
than a year, and it looks like Kenji Eno's delay-plagued game may
finally be ready for public consumption. The release of the D2 Shock
demo last February, was, if anything, an encouraging sign; while not
exactly mind-blowing, the demo proved to the world that Warp's D2 was
indeed a working, playable, and respectable entity. If Eno-san can weave
his story line magic and maintain solid game play within D2's 3 GD-Roms,
Warp's ever-lasting development saga might be worth being seen to the
end.
In a recent announcement Kenji Eno gave his fans an update on D2: Eno
proclaimed that the game's engine and core game play are both virtually
complete, Warp will use the rest of the development time on the project
to test, tweak, and hype the game. How much time is left before D2's
release date? Eno-san says about one to three months, the final date
will be set by Sega.
Eno's address kicks off the start of the final D2 push, after years
of development, Warp is ready to give the fans and the media what they
have been waiting for. D2 features will start to headline industry
publications in full force and television adverts will pick up.