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 January 24, 2000
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 Dreamcast > news > story


 A New Look at Grandia 2

New in-game images, and some comparisons to part 1 grace our latest update.

January 24, 2000


It has begun. The year of the Dreamcast RPG, that is. Sega has already revealed loads of details on its own Eternal Arcadia, and we expect full details on Phantasy Star Online to appear either at the upcoming Tokyo Game Show, or at E3 two months later. With the original Grandia having sold its (unfortunately short) course both in Japan and America, Gamearts has joined in on the party, and we're now seeing the first set of details and images of Grandia 2 since the company first revealed the teaser shots back before the Dreamcast even launched in Japan.

The recent issue of Famitsu, Japan's most popular gaming magazine, contains a four page spread on the game. We shared with you the details from the article, and a few pictures, but today, we have even more pictures. In addition to being some brilliant in-game shots, these show off some of the things we can expect now that the master developers at Gamearts have a powerful next generation system in their creative hands.



Check out the viewing distance in this shot! The towns in part 2, at least this town, are far more expansive than what we saw of part 1. In part 1, when the game was forced to show too much of a town, the framerate suffered a noticable drop into the sub-20 range. Will Grandia 2 suffer a similar fate? We're going to guess NO! This is what the DC was made for, afterall!



This interior bar shot (which we shared with you over the weekend) shows the action from a low angle, something that works far better now that the characters are polygonal. In part 1, Gamearts occasionally tried to do strange things to the camera, but the sprites ended up becoming arrays of giant pixels, resulting in a somewhat ugly effect (although, when in the heat of an incredible gaming moment, few complained).



A dungeon scene from the game. The dungeons in Grandia 2 were massive, multi-floored monsters. Other shots, shown below, reveal that, once again, you can see the enemies ahead of time again, so the battles aren't random in the Final Fantasy VII sense of the word.



A battle scene from the game. The battles in Grandia 2 featured a camera that stayed fixed above the combatants, zooming in and out, and scrolling to and fro where appropriate. Now that everything is fully polygonal, we expect some dramatic camera angles for magic.



Of the two shots below, one is conceptual artwork, the other is an actual in-game scene. It's pretty obvious which one is which, but boy are the two close!



Of course, one of the advantages of using real-time CG for in-game imagery as opposed to hand-drawn or pre-rendered backdrops is that the developers, and the player, can manipulate the camera. Here, the camera swoops around for another view of Granas Church, one of the central areas in the game, and workplace of Elena.



Be sure and check out the below links for larger, more expansive versions of the above shots, and more!

-- Anoop Gantayat, IGNDC



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January 24, 2000 - Headlines

Falcom Makes its Dreamcast Debut
Sorcerian is first. Will an Ys game follow?
Sega GT: The Massive Car List
Read here to find out if your favorite car is included in Sega's real driving simulator.
The Next Big Thing
IGNDC Takes look at the software that will drive the Dreamcast early in the year 2000.
Shanghai Dynasty Update
Get the latest on Success' mahjong puzzler inside.
New Massive Project in Development from Anchor
This virtually unknown developer has worked on some of the best known titles out there.
Dreamcast Digital Camera Hits Japan in April
Now, when you defeat an online opponent in Virtual On, you can send pics of your ass to him
Eternal Arcadia Soundtrack Bests Panzer Dragoon
Sega has started the recording process for this massive RPG's soundtrack
New Japanese Arcade Release Dates
Spawn, Typing of the Dead, Virtua NBA, and 18 Wheeler hit Japan sooner than expected
Japanese Score-o-Rama
Japanese magazines have scored the latest batch of Dreamcast games.
New Dreamcast Games Announced For Japan
An online puzzle game and Hello Kitty get the Dreamcast treatment later this year.



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