 Five Reasons We Like the Dreamcast
Five GameSpy.com folk look at five
characteristics of the new system By - Fargo
You're reading this because you're probably
not one of the half-million people who bought the
Dreamcast within its first couple of weeks on the U.S.
Market. Don't be ashamed of holding out; you're an
educated consumer. You want to see if this is overblown
hype or if this is a real, quality system with staying
power.
So you might be interested to know that we here at
GameSpy like the Dreamcast. Oh, we don't love the
Dreamcast -- we're going to wait til the second
generation of titles before we're sure -- but to tell
you the truth, this pile of hardware scores a good 8 out
of 10 on our ass-kickometer. I walked around with my
trusted tape-recorder and polled the GameSpy.com staff
to find out why.
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That's an actual in-game model from
Soul Calibur. Her hair blows in the wind!
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Reason One - Graphics: The Boob Tube Never Looked
So Good
We're hardcore PC gamers, so just about all of us
noticed that the Dreamcast was limited by the lower
resolutions of the television screen. But hey, it's a
console; we're cool with that. What really blew us away
were the quality and fluidity of the animations, even in
hyper-fast games like Sonic.
Shaithis: I'm amazed at how much stuff they
can have moving on the screen at the same time. I'm also
really impressed with the modeling ability of some of
the people they have working on the software. Now
graphically, it doesn't look that much better to me than
Nintendo 64 does, in terms of just looking at it. The
texture resolution seems a bit better ... I think the
graphics differences between the Dreamcast and the
Nintendo 64 would be significantly greater if you were
playing on a high definition television. You would
notice the Dreamcast a hell of a lot more there.
Mix: The graphics rock. The Dreamcast ....
it's a console. It's not meant to compete with PCs, it's
not fair to compare it to PCs. It borrows technology
from the PC world -- it has a Power VR graphics chip, it
can run Windows CE, so programmers can use it as their
low-level API if they want to -- But I think that's
where the comparisons end.
Sluggo: Some of the games are really good,
graphically. I'm looking at NFL Blitz or NFL 2K and
comparing it to Madden 2000 on the PC. Some of the
animations -- especially in the fighting games -- are
fantastic, they look reminiscent of the Quake 3 texture
or model quality. The graphics are certainly comparable
to a PC, the animations and environments in a game like
Soul Calibur are even better than you'd see on a
computer.
For myself, all it took was ten minutes of playing
Soul Calibur to see the graphic potential of the system.
The Dreamcast achieves a speed and fluidity that, to me,
surpasses the current state of the PC. Graphically, this
system is hot.
Next up: How's the sound?
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