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Gaming Age Forums > Discussions > Gaming Forum > Bonk USA... GC yes, PS2 no!


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ge-man
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(12-12-03 01:31:55 PM)
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HomerSimpsonMan--Bonk is a platformer staring a little bald caveman that original appeared on NEC's Turbo Graphics 16 console. While NEC's console was short lived, it did have a following. Bonk is one of the reasons the TG-16 is remebered.

HomerSimpsonMan
Cross-Eyed Buttpoundin'
(12-12-03 01:34:52 PM)
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quote:
Originally posted by ge-man
HomerSimpsonMan--Bonk is a platformer staring a little bald caveman that original appeared on NEC's Turbo Graphics 16 console. While NEC's console was short lived, it did have a following. Bonk is one of the reasons the TG-16 is remebered.


Ah, okay. I think I remember that guy in some old Turbo Graphics 16 ads when I was a kid. It was only about the SNES and Genesis back in the day.

Socratic
Jewish Crusader
(12-12-03 01:36:32 PM)
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quote:
Originally posted by ge-man
HomerSimpsonMan--Bonk is a platformer staring a little bald caveman that original appeared on NEC's Turbo Graphics 16 console. While NEC's console was short lived, it did have a following. Bonk is one of the reasons the TG-16 is remebered.


It also had HAWT graphics for the time. Bonk and the TG.

methos75
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(12-12-03 01:39:53 PM)
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I remember the last time a game company got full of theirselves and started to try to regulate what I should spend my money on, OH Nintendo remember when you tried that BS and where it got you. With this and the MS3 diaster I am seriously thinking that Sony and their PS systems are rapidly becoming something that my hard earned money should not support and instead I'll support Nintendo and Microsoft who at least act as if they care about the gamers. Go ahead Sony and keep nailing shut your own coffin.

kaching
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(12-12-03 01:47:06 PM)
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You're just looking for a reason to drive the nails in!

HomerSimpsonMan
Cross-Eyed Buttpoundin'
(12-12-03 01:51:29 PM)
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Yes, games like Bonk and Metal Slug sure are system killers....

Onion Baby
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(12-12-03 01:59:06 PM)
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quote:
Originally posted by HomerSimpsonMan
Yes, games like Bonk and Metal Slug sure are system killers....


like darkshire said:



:P

Gaijin To Ronin
the voice of reason
(12-12-03 02:27:08 PM)
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quote:
But it's perfectly fine to blow this out of proportion, apparently...


Nobody says here is the end of the world, apparently...

Just that is wrong, and is not the first time. Market should speak about what it likes and what not.

I can understand some type of control of new projects that simply are ridiculous. But banning a game that has been released in other market is absurd, producers are the ones to take that decision.

This is exactly why I donīt want only one system if isnīt a standard between a couple of companies.

Borat
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(12-12-03 02:27:45 PM)
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@ SSX's MEGA Damage Control

It's obvious Klonoa only made it through because of Sony's desperation for games at the time. You'll also note that Sony themselves published Fantavision at launch, now how often do they release SCEJ's quirky stuff today? Exactly.

Tellaerin
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(12-12-03 02:27:49 PM)
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Thumbs up

quote:
Originally posted by Drinky Crow
Yeah, someone needs to do a writeup on this SCEA approval bullshit. Let the market decide if a game is worthwhile, not a bunch of curmudgeonly fucks at SCEA's home offices.


Considering how long this shit's been going on, an expose is way overdue.

Soul4ger
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(12-12-03 02:43:52 PM)
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quote:
Originally posted by KobunHeat
I *love* Moon. Haven't played the other two.

brandonnn
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(12-12-03 02:49:53 PM)
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quote:
Originally posted by Soul4ger



GET ON THE BALL, BOTH OF YOU

kaching
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(12-12-03 03:19:52 PM)
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quote:
Nobody says here is the end of the world, apparently...
They don't have to - they're still overreacting to this news.

quote:
This is exactly why I donīt want only one system if isnīt a standard between a couple of companies.
Are you suggesting that MS and Nintendo aren't guilty of this?

Onion Baby
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(12-12-03 03:25:16 PM)
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Guys, get over it... it's fucking BONK. Good God...



<3


AniHawk
Or Is He?
(12-12-03 03:27:32 PM)
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quote:
Originally posted by Onion Baby
Guys, get over it... it's fucking BONK. Good God...



<3





I think it's more because this isn't the first time Sony's done this. Tales of Destiny II (or III in NA) was blocked, or so says Namco according to a friend who emailed their Japanese site.

brandonnn
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(12-12-03 03:29:34 PM)
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what hasn't been mentioned is the Sega Ages games got approved, and yet this one's having a hard time, and whoo hot god let me tell you how totally wrong that is.

Milkman
will use your hair as kindling
(12-12-03 03:34:37 PM)
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quote:
Originally posted by SolidSnakex
Well they allowed Klonoa 2 to come over, and its the same structure, 2D gameplay on top of 3D graphics. And its kiddy looking too. Problem even kiddier than Bonk since it uses an animal for its main character.


Well, Klonoa 2 also sold like shit, so I'm assuming that factors into these things.

Soul4ger
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(12-12-03 03:37:14 PM)
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quote:
Originally posted by AniHawk
I think it's more because this isn't the first time Sony's done this. Tales of Destiny II (or III in NA) was blocked, or so says Namco according to a friend who emailed their Japanese site.


Definitely, and because it doesn't seem like there's really any rhyme or reason to the approval process. I already own PC Genjin for GameCube, so I don't care whether it comes here or not (in fact, I imported it BECAUSE I thought for sure it wouldn't, so a North American release would be a pleasant surprise), but this is still annoying. Why approve a game like Culdcept, but not one like Tales of Destiny II? They're both great games, and neither really pushes the PS2 hardware - so what's the deal? But, sure, something like Blowout, developed in NA, they'll let slip through without a problem. Talk about quality control? Eat me.


border
pony up for her Paxil
(12-12-03 03:38:03 PM)
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I don't recall hearing that Sega Ages games have been approved for US release yet. Is there official confirmation anywhere?

SCEA's bias is clear -- they don't like 2D games very much, they don't like ports of old games very much. If the port is coming from a favored publisher (Konami, Namco, etc) then it gets special consideration and more likely to get through.

Vargas
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(12-12-03 03:39:02 PM)
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So we now know that Tales of Destiny 2 was actually denied release? I thought Namco Hometek was still deciding if they should go forward with the localization.

brandonnn
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(12-12-03 03:42:58 PM)
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quote:
Originally posted by border
I don't recall hearing that Sega Ages games have been approved for US release yet. Is there official confirmation anywhere?


http://www.conspiracygames.com/press.php

edit: nm, i see what you're asking. no specific approval, but at least high hopes and letter of intent from a publisher.

Last edited by brandonnn on 12-12-03 at 03:49:23 PM

jijikun
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(12-12-03 03:45:46 PM)
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quote:
Originally posted by Onion Baby
Guys, get over it... it's fucking BONK. Good God...



Go away.

Onion Baby
Junior Member
(12-12-03 03:49:47 PM)
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quote:
Originally posted by jijikun
Go away.


Go cry over your little Bonk game some more.

border
pony up for her Paxil
(12-12-03 03:49:53 PM)
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quote:
Originally posted by brandonnn
http://www.conspiracygames.com/press.php
I know Conspiracy is supposed to be publishing the games. This is just an announcement.

Where does it say that SCEA has tested and approved Sega Ages titles? A number of poor suckers have signed contracts and publishing agreements, only to have Sony put their foot down when it comes to actually getting the title pressed in the United States.

EDIT: Nevermind, you saw what I was asking ;)

brandonnn
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(12-12-03 03:56:04 PM)
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scratch what i said, then, and replace it with if the Sega Ages collection get through in their current state and Bonk [or any of the Hudson series] doesn't, you can sign me up for one of DShire's molehills.

Last edited by brandonnn on 12-12-03 at 03:58:09 PM

jijikun
Junior Member
(12-12-03 04:02:58 PM)
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quote:
Originally posted by Onion Baby
Go cry over your little Bonk game some more.


Cry? I stated my intention to import the GC version. Personally, I don't care what Sony has to say about the game.

Is it necessary to imply others are being juvenile for liking Bonk? I don't see what you're adding to the discussion.

Now, imports!


http://www.videogamedepot.com/shop/product.asp?pf%5Fid=01I0012758011


http://www.videogamedepot.com/shop/product.asp?pf%5Fid=01I0012161011

jarrod5024
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(12-12-03 04:03:55 PM)
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quote:
Originally posted by kaching
Only a fatal hardware error? Oh, well, gee, if that's all it took then, yeah, there clearly had to be much BIGGER problems to have sent them packing :P

Gee, now who's overreacting? :P

Anyway, yeah fatal might've been overdoing it. Nintendo's still around after all, and N64 did get some level of 3rd party support (most of it western).


quote:
Originally posted by kaching
Obviously, making fatal errors while your competition does just about everything right is grounds for a harsh reality check.

Agreed. But third parties were on the offensive, looking for a better option. Nintendo didn't do themselves any favors with the environment they created on NES/SNES. Getting away from Nintendo's draconian policies and attitudes was likely just as attractive as disc based media.


quote:
Originally posted by kaching
But so far nothing has been established concretely about just how deleterious these approval choices are, despite the fact that people here complain about it pretty regularly.

There's obvious discontent among the third party community. Capcom, Enix, Working Designs, NEC, Crave and others have said in interviews or off the record they're dissatasfied with SCEA's nitpicky product approval. We know from industry sources that SCEA's blocked worthwhile games from release while letting others that meet the same criteria slide through. And so long as Sony's the market leader by such a large margin, you won't see anyone, publisher or journalist, come out publicly against SCEA either. Personally, I think people have the right to complain when SCEA denies them access to software they want. It might not be a majority, but that doesn't diminish their significance... and if enough people talk about, maybe it'll lead things towards change.

Kenshin Himura
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(12-12-03 04:20:55 PM)
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quote:
Originally posted by jarrod5024
Naw, I vote for inconsistant stupidity. New SCEA = Old NOA.


I was thinking about that too. This pretty much looks like a decision Nintendo would make back in the 80's.

DavidDayton
2 x 2 x 8 = 16
(12-14-03 06:47:55 AM)
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East vs. West

Have there been any Western developers who weren't allowed to develop/complete/release a game?

While I admit that I'm biased (see my avatar) it does seem like Sony might be trying to keep the "mainstream, cool" feel to their titles. The PS2 has a lot of shovelware that gets published in lieu of some of the really good games SCEA refuses... but the shovelware is generally "mainstream", isn't it? SCEA knows it has a chance of selling, and I suppose they'd rather have a decently selling title than a flop on their system.

As far as why Namco arcade collections get released over here and others don't, I'd assume it would be because Namco's older games have a MUCH bigger recognition factor in the USA than those of most other Japanese companies. Pac-Man, Galaga, Dig Dug... there is little chance of a Namco disc featuring one of their "big name" titles failing.

Perhaps, for SCEA, it's not whether a game is "2D", but whether a game is perceived to be received by the public as "interesting" or "too weird and quirky".

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